Weitere Initiativen der Hamburg Kreativ Gesellschaft
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Weitere Initiativen der Hamburg Kreativ Gesellschaft

Recap 2025

What do you mean, it’s time for the recap? Has it really been a year already?

Our calendars say so, and the Christmas markets confirm it. Another year has passed, and what an incredible year it’s been! From regular events to exciting new formats, we’ve seen it all. Let’s have a look at everything we, and the game industry in Hamburg, got up to in 2025. 

Events 2025 

Pitch Level Up 

In February, we returned with the fourth edition of the Pitch Level Up. The event allowed founders, developers, students, and other participants to show their game pitch in 1:1 sessions to games industry experts and receive valuable and honest feedback. In between, there was the opportunity to listen to enriching talks on all things pitching and financing your game. Pitch Level Up will return on February 17, 2026! Get your ticket now! 

Portside Game Assembly

2025 saw the premiere of our newest conference — the Portside Game Assembly! In June, we took to the waters of the Hamburg Harbour to bring together directors and managers of successful indie studios from over 15 countries for talks, roundtables, and valuable discussions. The two conference tracks provided numerous opportunities for input, exchange, and insights from speakers like Philomena Schwab (Stray Fawn Studio), Søren Lundgaard (Ghost Ship Games), Benjamin Laulan (Evil Empire), Mauricio García (The Game Kitchen), Kevin Zuhn (Young Horses), René Habermann (Bippinbits), and many more. At the same time, Portside brought together the participating indie studios with the Hamburg games industry for a networking brunch and a games industry party on the MS Stubnitz, a stunning location on the water. 

The Portside Game Assembly returns for a second edition June 25 & 26, 2026. Registration is open. Ticket sales for the brunch and party will start in early 2026. Find out more via the official website

XP Boost, Gamecity Impulse, and Game Starter 

Alongside our offline meetups and events, we also had a series of returning online formats. The XP Boost on Self-Publishing with established industry professional Victoria Tran held a great opportunity for devs to learn about why self-publishing doesn’t have to be scary and how to approach it. Two editions of the Gamecity Impulse, focusing on the relation between games and democracy as well as games and history, dove deep into how games shape real-life social change and remembrance culture. And the Game Starter also returned with three new panel editions to shine light on all things Software Development, Marketing Management, and Game Scouting to people interested in working in the industry. Head over to our Gamecity YouTube channel for all videos. 

Gamecity Treff

Good things last, and that’s why the Gamecity Treff remains one of the best ways to connect with the local industry over some snacks and drinks. In 2025, we gathered twice at Grüner Jäger to hang out and even speed-meet new people. We were especially happy to welcome both local and international guests to the annual special edition of Gamecity Treff on October 10 during the POLARIS Convention. The Gamecity Treff will return in 2026! 

Game Playtest Night

In 2025, we decided to take unreleased games to gamers in Hamburg together with XPERION! For two editions of the Game Playtest Night, developers and gamers came together at XPERION for a one-of-a-kind opportunity to peek behind the curtain of game development. Gamers get to try out exciting new games while developers get to gather firsthand feedback! We can’t wait to see how all the games included this year evolve — and we’re already looking forward to hosting Game Playtest Nights in 2026! 

FLINTA* Meetups 

Uplifting and bringing together FLINTA* (female, lesbian, intersex, non-binary, trans, and agender) members of the games industry remains one of our main objectives. For that, we organized three meetups with mingling and good networking for anyone from a student to a CEO this year, including a special FLINTA* mentoring dinner to celebrate two years of our FLINTA* Games meetup series.   

Pixel & Popcorn

It seems we had a thing for exciting new events this year because on October 1, we gathered at Savoy Cinema for Pixel & Popcorn. Together with Nerdic and journalist and podcaster Dom Schott we presented three indie games from Hamburg on the big screen, including live gameplay and an interview with the developers. The games showcased at the inaugural edition of Pixel & Popcorn were Map Map - A Game About Maps by Pipapo Games, Lou’s Lagoon by Tiny Roar, and IKUMA: The Frozen Compass by Mooneye Studios. Pixel & Popcorn is set to return in 2026! Get your ticket now!

News

Apply for a Games Made in Hamburg Showcase at Portside Game Assembly Industry Party 2026

Developers from Hamburg can apply for a Games Made in Hamburg Showcase at the Portside Game Assembly Games Industry Party on June 26, from 7:30 pm. Deadline for application is May 22, 2026.

Road to gamescom 2026 - Bis zum 13. April bewerben!

Seid bei der gamescom 2026 mit dabei! Mit unserem "Road to gamescom" Programm, bieten wir Plätze an unserem Gemeinschaftsstand auf der Indie Arena Booth für Hamburger Studios, Teams und Devs. Bewerbt euch jetzt bis zum 13. April!

Bewerbungen für Games Germany Steam Sale 2026 ab sofort möglich

Entwickler*innen, Studios und Publisher mit Sitz in Deutschland können sich ab sofort und bis zum 31. März 2026 für eine Teilnahme am Steam Sale und an einem Showcase bewerben.

Expert*innen und Speaker*innen beim Pitch Level Up 2026

Recap: Pitch Level Up 2026

Am 17. Februar brachte „Pitch Level Up“ erneut über 80 Entwickler*innen, Gründer*innen, Studierende und weitere Teilnehmenden im SPACE Hamburg zusammen, um eine Kernkompetenz der Spieleindustrie zu verfeinern: ein guter Games-Pitch.

Bewerbungsstart für Prototypenförderung 2026

Teams, Entwickler*innen und Studios können sich vom 23. Februar bis 30. März auf die Prototypenförderung 2026 bewerben.

Star Trek: Voyager – Across the Unknown startet: Entwickelt und veröffentlicht in Hamburg

Star Trek: Voyager – Across the Unknown erscheint am 18. Februar. Der Strategietitel stammt direkt aus Hamburg, wurde vom lokalen Studio gameXcite entwickelt und wird vom Hamburger Publisher Daedalic Entertainment veröffentlicht.

Senator's Roundtable im Hamburger Rathaus 2026

Games im Rathaus – der Gamecity Hamburg Senator’s Roundtable. Zu Beginn des Jahres 2026 diskutierten der Senator für Kultur und Medien Dr. Carsten Brosda, Gamesunternehmen und Gamecity Hamburg die aktuelle Entwicklung der Gameswirtschaft in Hamburg.

Das Hamburger Studio Overhype Studios veröffentlicht MENACE im Early Access

Am 5. Februar geht MENACE vom Hamburger Studio Overhype Studios in den Early Access, gepublisht von Hooded Horse. 

Portside Game Assembly 2026 - Tickets jetzt erhältlich für Networking Brunch und Games Industry Party

Die Portside Game Assembly kehrt vom 25. bis 26. Juni 2026 nach Hamburg zurück – mit internationalen Indie-Studios, neuen Mentoring-Möglichkeiten für aufstrebende Entwickler*innen und einem „Games Made in Hamburg”-Showcase. Tickets für den Networking-Brunch und die Games Industry Party sind ab sofort erhältlich.

Games Lift: Curio Compass zeigt auf neue Ideen

Das Trio hinter Curio Compass zeigt mit „Limbo City AfterLIVE“ ein Gespür für originelle Ideen. Und beweist im Games Lift Inkubator Mut zur Veränderung.

SalsaShark Studios veröffentlichen Super Chipflake Ü: Quest for the Uncooked Schnitzel

Super Chipflake Ü ist das Debütspiel von SalsaShark Studios aus Hamburg. Der kurzweilige, farbenfrohe 3D-Plattformer erscheint am 19. Januar 2026 auf der Switch und für PC.

Pitch Level Up

Gamecity Hamburg Ausblick für 2026

Für 2026 sind einige Themen, Veranstaltungen und Programme geplant, zu denen wir bereits erste wichtige Termine und Aktualisierungen mitteilen können.

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