More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

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Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

Games Lift Incubator: Ed Valiente, Rebecca Lautner, Arno Heinisch and more are on board

In the past weeks and months we have built up a workshop and mentoring program for our Games Lift Incubator.

The Hamburg Games Conference: Program highlights and top speakers 2020

Highlights and top speakers 2020

Pocket Beans: Hamburger Kultsender macht Mobilformat

Der Hamburger Internet-Sender Rocket Beans TV ist seit dem 6. Februar ein Format reicher: In Pocket Beans dreht sich alles um Mobile Gaming.

Hamburg Games Conference: Focusing on the topic “Invest in Games” on March 1-2, 2023

The Hamburg Games Conference will return as an on-site event in a new location in Hamburg. The conference theme "Invest in Games" will shed light on current and future developments in the international games industry.

Games Lift: Team Marty aim outside the box

The heroine may seem young and hot-headed, but there is an experienced team standing behind her: Babsi Bullet is an action-packed puzzle platformer for touchscreens. Team Marty are pouring their hearts into the game – and real craftsmanship.

Games Lift: Team ACAS get along with nuts and sledgehammers

Few games look as disarming from a distance: About Cannons & Sparrows is a metroidvania that starts with a small cannon hatching from an inconspicuous egg. The seasoned animation pros of Team ACAS may not have a finished game yet, but they do have a strong vision.

Three Questions to: Soapbox Interactive, working on "Rocket Science GONE WRONG"

Soapbox Interactive aim high: With support of the Gamecity Hamburg Prototype Funding, they have not only been working on a multiplayer first-person shooter with new game mechanics - they are even developing their very own game engine. Now, the team is celebrating its next funding success: They have been accepted into IFB Hamburg’s "InnoRampUp" program, aimed at particularly innovative start-ups from Hamburg.

From Prototype Funding to a Publishing Deal: Tiny Roar and Daedalic Entertainment partner up for Wanderful

A partnership forged in Hamburg: after receiving 80,000 € in prototype funding for their cozy worldbuilder (then called HEXAGONE) from Gamecity Hamburg, Tiny Roar just announced the game will now go by the name Wanderful and is being published by Daedalic Entertainment! An early build also premiered at the new Polaris convention on the last weekend of October. Here's all you need to know about this upcoming indie darling from Hamburg.

Games Lift: Elin Meinecke on sowing diversity

One person is behind farming sim RPG Evergreen Garden: Elin Meinecke is solely responsible for the art and game design of her project. She brings a degree in illustration to her work in the incubator – and inspiration from her garden.

Recap: Road to Polaris 2022

The Polaris Convention, Hamburg's new community convention centered around gaming, e-sports, and Asian pop-culture, attracted around 10,000 visitors to the Hamburg exhibition halls for its first edition from October 28 to 30. Gamecity Hamburg participated with a joint booth, where we featured five indie developers from Hamburg though our Road to Polaris program, presenting their game projects to a broad audience.

Three Questions to: rose-engine - Makers of the Sci-Fi Horror Hit SIGNALIS

Yuri Stern and Barbara Wittmann have been creating games together for 8 years now, on October 27 their Hamburg-based studio rose-engine is releasing their latest game SIGNALIS. Published by Humble Games, this dark Sci-Fi horror game with its retro optic has already stirred up quite a buzz in the international gaming press. We took this opportunity to ask them about collaborating for so many years and how the match with their publisher came to be.

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