Weitere Initiativen der Hamburg Kreativ Gesellschaft
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Weitere Initiativen der Hamburg Kreativ Gesellschaft

Gamecity Forecast: new worksession series on games industry trends and topics

In our new worksession series “Gamecity Forecast” we aim to take a look beyond the day-to-day business - and put our heads together on topics that will gain importance for the games sector in the (near) future.

Note: This is a past event. Read our recap of the work session and our learnings here.

To share insights and develop new perspectives, we bring together experts from various fields with key people from the Hamburg games industry and other sectors. In a compact two-hour-session an expert guest speaker kicks off the discussion with a short keynote, then participants share thoughts, exchange perspectives and develop ideas together in mixed workshop groups. After the main events there’ll be opportunities to continue discussions on your ideas and build networks to follow up on them. 

For the first session we ask the question: Is work still a place?

For many teams and companies switching to remote work brought up challenges in working together - as well as opportunities to try out more flexible concepts of work and work spaces. What can we take away from these experiences to shape the way we and our teams want to work together in the future?

Join us for Gamecity Forecast, a compact 2-hour-workshop-format, in which we’ll explore how the ways of working together in the games industry changed during the last year and what those changes entail for our work environments. 

Thomas Huth, Hamburg-based creator of progressive work environments, will join us as guest expert to kick off the session with his thoughts on existing and new places of work. You’ll then team up in groups with other participants to exchange your views on current challenges, discuss possible approaches of rethinking work and workspaces and develop ideas together. The evening will end with an exchange of group outputs and an open networking session.

How to participate:

Are you already in the process of rethinking how you work together as a team - and where you do it? Are you already working on concepts about what to change about your work spaces? 

Then join us on June 9, 5-7pm for our first worksession! 

This session is intentionally open to participants from different industries and from different company sizes so that every participant can profit from a wide range of perspectives. We reserve 50% of the seats for Hamburg games companies.

Find out more about Gamecity Forecast, our first topic and our guest expert Thomas Huth and register for the event on out event page.

News

Games Lift Incubator - Erfahrungsbericht der Alumni

Der Games Lift Incubator geht 2022 bereits in die dritte Runde! Wir haben die Gelegenheit genutzt und drei Alumni der letzten zwei Jahre nach ihren Erfahrungen mit dem Programm gefragt. Da es sich um drei sehr unterschiedliche Projekte handelt, waren wir besonders neugierig ihre Eindrücke zu hören. Ihr könnt euch noch bis zum 14. Juni für die diesjährige Ausgabe des Games Lift Incubator bewerben. Wir hoffen, dass diese Berichte über den Inkubator euch bei eurer Entscheidung für eine Bewerbung helfen werden.

Prototypenförderung 2022: 398.000 Euro für sechs Projekte aus Hamburg

In der Förderrunde 2022 der Gamecity Hamburg Prototypenförderung hat das Vergabegremium entschieden, sechs Prototypen für digitale Spiele von Hamburger Entwickler*innen und Studios mit insgesamt 398.000 Euro zu fördern. Glückwunsche an alle Förderempfänger*innen - wir sind gespannt darauf zu sehen, wie die Projekte wachsen und Fahrt aufnehmen!

Games Lift Insights mit Cassia Curran am 24. Mai

Seid am 24. Mai um 16:30 Uhr bei unserem Games Lift Insights Event dabei. Cassia Curran, Gründerin und strategische Beraterin der Curran Games Agency, wird ihren Workshop zur Analyse des Spielemarktes für Indies geben, damit ihr euch einen Eindruck zum Programm des Games Lift Inkubators verschaffen könnt. Unser Team ist gleichzeitig dabei um Fragen zum Programm zu beantworten. Das Event wird online und auf Englisch stattfinden.

Bewerbt euch jetzt für Games Lift 2022

Vom 9. Mai bis zum 14. Juni könnt ihr euch für unseren Games Lift Inkubator 2022 bewerben! Nehmt die Chance wahr an euren Games-Ideen und Konzepten für digitale Spiele zu feilen!

Erfolgreiche Premiere von Pitch Level Up

Bei unserem ersten neuen Veranstaltungsformat "Pitch Level Up" erhielten mehr als 80 Teilnehmer*innen in Vorträgen und 1:1-Feedback-Sessions im Hamburger Ding wertvolle Einblicke und Tipps von unseren Branchenexpert*innen zum Thema Pitching und Pitchdecks.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Drei Fragen an: Unechte Sachen

Unechte Sachen sind ein junges Team, das sich im Studium in Darmstadt kennengelernt hat. Jetzt arbeiten sie in Hamburg fleißig an ihrem VR-Projekt "Puppet Play", in dem man selbst kleine Filme erstellen und dabei seiner Fantasie freien Lauf lassen kann. Wir hatten die Gelegenheit, mit Lukas Hort von Unechte Sachen ein schnelles Drei-Fragen-Interview zu führen.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bringt euren Pitch aufs nächste Level!

Pitching ist ein wesentlicher Bestandteil der Spieleentwicklung - egal, ob man einen Publisher, Finanzierung oder andere Unterstützung für das Projekt sucht! Aus diesem Grund starten wir unsere neue Veranstaltung "Pitch Level Up", um euch zu helfen, das Beste aus eurem Pitch zu machen. Seid dabei am 3. Mai, um Expertenfeedback zu eurem Pitchdeck zu erhalten und mehr über die Kunst des Pitchens zu erfahren.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

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