More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Application start for Hamburg's new Games Funding initiative

Developers, studios and small and medium-sized enterprises can now apply for the Hamburg Prototype Funding and receive up to 80,000 euros per project as a non-repayable grant.

The application phase for the Hamburg Prototype Funding has started and will be running until May 25, 2020.

400,000 euros per year are initially available for this purpose until 2023. In the second half of the year, gamecity:Hamburg will also launch its first incubator program to support game makers financially, but above all with mentoring, workshops and coaching in the development of computer games. Selected workshops within the framework of the incubator will also be optionally available to recipients of Prototype Funding.

Prototype Funding

The funding will be available for marketable prototypes of digital games regardless of the expected age rating by the USK - the German Entertainment Software Self-Regulation Organisation. We believe that games are both an economic factor and cultural asset, which can also be designed for an adult target group.

The funding applied for is provided as a non-repayable grant on a de minimis basis within the framework of EU rules. Up to 80% but a maximum of 80,000 euros of the estimated development costs per individual project is eligible for funding. This enables young teams in particular to concentrate on their project and start development with a reliable financing base. A meaningful project description, a comprehensible exploitation strategy and solid cost and financing plans are required.

Click here for further information and detailed FAQ - prototype funding

 

Application Process

Eligible to apply are developers and developer associations, small and medium-sized enterprises (SMEs) that are based in Hamburg or can prove that they will relocate their headquarters to Hamburg or open a branch/business premises in Hamburg upon receipt of funding.

A counselling meeting is obligatory before the application is submitted and is recommended at least two weeks before the submission deadline, May 25, in order to clarify any questions that may arise in good time and to be able to optimally prepare interested parties for the application. Appointments with the gamecity:Hamburg contact persons can be arranged by email to funding@gamecity-hamburg.de.

All information on prototype funding, information sheets, the guidelines, the funding application, FAQs and the link to the online application can be found at https://www.gamecity-hamburg.de/funding.

Apply here: Application Form

Join our Discord Server for an exchange of information about the new prototype funding and about general games industry related news and topics: Discord Server

News

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

Successful premiere of Pitch Level Up

At our first new event format "Pitch Level Up" more than 80 participants got some valuable insights and tips from our industry experts on pitching and on optimizing their pitch decks in talks and 1:1 feedback sessions at the Hamburger Ding.

Three Questions to: Unechte Sachen

Unechte Sachen are a young team that met while studying in Darmstadt. Now they are in Hamburg working hard on their VR project "Puppet Play", in which you can create your own little movies and let your imagination run wild. We had the opportunity to do a quick three-question interview with Lukas Hort of Unechte Sachen.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

More News
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