More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Hamburg prototype funding 2020: 7 game projects funded with 430,000 euros

Hamburg supports 7 game projects with 430,000 euros in first round of new prototype funding initiative

With its new prototype funding, Gamecity Hamburg supports seven promising game projects with a total funding sum of 430,000 euros. 35 projects have been submitted during the first round. The high number and quality of submissions demonstrate the importance of the games industry for Hamburg and affirm the strategy to develop the location’s potential in a sustainable way.

For the funding period of 2020, the Ministry of Culture and Media Hamburg supplies a one-time increase of 30,000 euros for the funding budget.

Dr. Carsten Brosda: "Hamburg’s Minister of Culture and Media: „Hamburg is one of the largest locations for the development and marketing of computer games in Europe. Not only does the games industry contribute to the economic strength of the city, it is also an important starting point for many young people in their endeavor to explore innovative technologies. With the new prototype funding, we are giving an important stimulus especially for start-up studios who will strengthen Hamburg’s media and games network for the long term. The high quality as well as the high number of submissions demonstrate the large potential available here in Hamburg."

Dennis Schoubye, Project Lead Gamecity Hamburg: "Having reviewed all submissions and after numerous conversations with the teams, I’m delighted to once again notice that Hamburg is home to excellent developers who are working on a range of very promising projects. There are some brilliant games on the way, which we as Gamecity Hamburg will support as a reliable partner with the prototype funding initiative and our new Incubator."

After the application period from March 31 to May 25, during which Gamecity Hamburg held more than 40 consultation meetings, online pitches with a selection of the most promising projects were held in June.

After thorough discussions, the awarding committee consisting of Mareike Ottrand (founder of Studio Fizbin, Professor of Interactive Illustration and Games at HAW Hamburg), Michael Schade (Co-Founder and CEO of Rockfish Games), Nina Müller (Head of Studio Goodgame Studios), Jens Unrau (Head of the Media and Digital Industry Department at the Ministry of Culture and Media in Hamburg) and Dennis Schoubye (Project Lead Gamecity Hamburg) decided on seven projects.

Applied criteria besides the project and the team were aspects of the promotion of young talent, feasibility, location effect as well as market potential. Due to the high quality of the submissions, it was a narrow decision for the funded projects based on shoulder to shoulder assessments.

 

Overview of the funded projects:

  • Wild Woods by Team Octofox                                          80,000 €
  • Out of Place by Bagpack Games                                     80,000 €
  • Lost Sector by Team Lost Sector                                    73,270 €
  • Project MORPH by THREAKS                                          70,000 €
  • Soulitaire by BeardShaker                                                48,000 €
  • Stadtkinder by Studio Monstrum                                     48,000 €
  • Lazor Punx by Team Radioactive Dreams                      31,273 €

The seven projects receiving funding represent the kick-off for the already started funding initiative by the City of Hamburg and Gamecity Hamburg. 400,000 euros per year are initially available for the funding of prototypes until 2023. The application phase for the next funding round will start in March 2021.

Within a short time, the application period for the new Gamecity Incubator program will start, which besides financial support will most notably offer informational support through coaching, mentoring as well as co-working facilities. All dates and further information can be found at www.gamecity-hamburg.de/funding.

News

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

Successful premiere of Pitch Level Up

At our first new event format "Pitch Level Up" more than 80 participants got some valuable insights and tips from our industry experts on pitching and on optimizing their pitch decks in talks and 1:1 feedback sessions at the Hamburger Ding.

Three Questions to: Unechte Sachen

Unechte Sachen are a young team that met while studying in Darmstadt. Now they are in Hamburg working hard on their VR project "Puppet Play", in which you can create your own little movies and let your imagination run wild. We had the opportunity to do a quick three-question interview with Lukas Hort of Unechte Sachen.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.