More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Indie Pitch Workshop - A nice chat with the Grumpy Old Men

We are looking for ambitious Indie Studios based in Hamburg or northern Germany! The Grumpy Old Men give a few answers to the upcoming Indie Pitch Workshop 2019.

Wolfgang WalkMichael Hengst

Wolfgang Walk & Michael Hengst - Grumpy Old Men

  1. What does an indie studio need to have these days to be successful in the very competitive games market?

Wolfgang Walk: "A great, original concept, knowing who the players of such games are, as well as the knowledge and means to make these games visible to their target group.”

Michael Hengst: "And that concerns all points: They should know what they are doing! They should have plans:

A production plan -- When will what part be finished? Or: How long does the development take in total?

A financial plan (incl. cash flow planning, investments, cost overview) -- What does the development cost? What funding opportunities are there?

A Marketing plan -- at least considered approaches. It is *not* enough to say that you will announce it on social media!

A HR planning -- who is responsible for what?

A Plan B -- what happens if nothing happens as supposed?”

  1. Which mistakes can be avoided already with the publication of the first game?

Wolfgang Walk: "Think that a) a good game is enough, b) the market is waiting for you and c) there are no people out there who can advise you well."

Michael Hengst: "It's not bad if the team can't or doesn't know something -- but how can this gap be filled? And it also depends on whether the team allows consulting at all.

In short: teams overestimate themselves and the product and underestimate the effort.

  1. What general tips can you give for a successful pitch, what should the Indies pay attention to in their presentation?

Wolfgang Walk: "You have 3, maximum 5 minutes to make clear to business contacts how your game works, how it feels, and why it's awesome. Everything else is already details and can be explained afterward."

Apply now! https://forms.gle/us4m16gMWh1U5WmC8

News

Three Questions to: Play Bay - The new eSports hub

Play Bay is a new eSport training centre at the heart of Hamburg, established in 2021. Open to experienced players and total newcomers, their goal is to create a welcoming space for everyone. They offer individual training sessions and coachings, slots during which visitors can play their favourite games on PS5s or high-end PCs, and LAN parties. They also offer booths for streamers and team building events. On top of that Play Bay is also hosting tournaments. We took the opportunity to do a quick three-question interview with the co-founders Laurens Ahlring and Patrick Bauer.

Our year 2021 - Full speed ahead

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Daniel Marx from Osmotic Studios

Indie Dev Insights #3: How to build a successful small indie team

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The Rise of #cozygames on TikTok

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Hamburg Games Conference 2022: First speakers & Trailer

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Games Lift 2021: Graduated!

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New Game from Hamburg: Deep Silver FISHLABS release "CHORUS" today

Big day for Hamburg-based development studio Deep Silver FISHLABS: Their eagerly awaited dark space-shooter CHORUS released today for PC, PS5, PS4, Xbox X/S, Xbox One, Stadia, Amazon Luna, Steam, Epic, and GeForce Now!

Live today: Games Lift Graduation 2021

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

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Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

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