More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Job Vacancy: We are looking for a PR/Communications Manager (m/f/d)

The Hamburg Kreativ Gesellschaft mbH is as of now looking for a PR / Communications Manager (m/f/d) for the Hamburg Kreativ Gesellschaft and Gamecity Hamburg (full- or part-time, starting with a limited contract)

The Hamburg Kreativ Gesellschaft mbH is as of now looking for a PR / Communications Manager (m/f/d) for the Hamburg Kreativ Gesellschaft and its location initiative Gamecity Hamburg (full- or part-time, starting with a limited contract).

The Hamburg Kreativ Gesellschaft is a municipal institution for the advancement of the creative industries in the Hanseatic City. In addition to workshops, seminars and networking events, it offers the operators in the eleven sub-markets of the creative industries individual consulting, coaching, crowdfunding, as well as assistance with obtaining financing and finding suitable work spaces.

Through the Cross Innovation Hub, it is the initiator of a project to promote cross-industry cooperation within the creative industries. It is also responsible for the location initiatives Gamecity Hamburg, nextMedia.Hamburg and designxport, making it the largest creative industry promotion entity in Germany.

As the location initiative for the Hamburg games industry, the task of Gamecity Hamburg is to support the Games ecosystem in Hamburg with new programs, to provide visibility, to connect the involved entities, to maintain relevant intersections and to identify new issues. The initiative is also responsible for the new Hamburg Prototype Funding and the Games Lift Incubator.

In order to increase the visibility of Gamecity Hamburg's varied portfolio of services and to expand the (international) location marketing for the games metropolis Hamburg, we are now looking for a dedicated PR/communications manager (m/f/d) in a full or part-time position. 

Your tasks:

  • Independent planning and implementation of targeted communication measures
  • Placement of content in German and international media
  • Expansion of (international) press contacts and contacts to multipliers
  • Independent planning and implementation of focused marketing campaigns
  • Building and expanding reach and engagement on our Gamecity media platforms Discord, Facebook, Twitter, LinkedIn, Instagram, Twitch and YouTube
  • Editorial support for our website, our newsletter and our social media outlets
  • Creation of content in German and English in coordination with our team and agency partners
  • Creation of presentations, graphics and other means of communication
  • Coordination of our cooperation with PR agencies and external partners
  • Development of suitable KPIs to measure the success of communication measures

We expect:

  • A university degree in a suitable specialization or many years of relevant professional experience
  • Proven experience in communications (conception, strategic orientation, implementation)
  • Experience in networking and inter-company work
  • Very good communication skills
  • Team spirit
  • Willingness to show a high level of personal commitment and readiness to participate in evening and, if necessary, weekend events
  • Secure handling of social media platforms, image editing software, current IT client applications and web tools
  • Very good knowledge of spoken and written German and English
  • ideally familiarity with important industry events such as gamescom, GDC, Nordic, etc.
  • Ideally established contact network in the (international) digital/games industry

We offer:

  • High level of creative freedom with self-responsibility as part of a motivated team
  • Diverse range of tasks
  • Flat hierarchy structure
  • Flexible working hours and home office
  • The opportunity to actively shape the Hamburg creative scene and games environment of tomorrow
  • Cooperation with companies and interesting representatives of the creative industries, explicitly the games industry, startups, organizations, networking initiatives, public institutions and specialists in Hamburg
  • New perspectives through the work with over 30 colleagues from the Hamburg Kreativ Gesellschaft

The position can be exercised full-time or part-time and is initially limited to 1 year.

A dedicated team is looking forward to your application in German or English exclusively by e-mail with all the usual documents, the date you could begin working with us and your expected compensation by November 30, 2020, 11:59 pm to:

Svenja.Siemsen@kreativgesellschaft.org

Hamburg Kreativ Gesellschaft mbH / Gamecity Hamburg
Hongkongstr. 5 / 3. Boden
20457 Hamburg

For further inquiries please contact Dennis Schoubye, project lead Gamecity Hamburg, at +49 40 879 79 86 – 27 / dennis.schoubye@gamecity-hamburg.de or Jean Rehders, director of communications, at +49 40 879 79 86 – 14 / jean.rehders@kreativgesellschaft.org.

Find the german job description on the Hamburg Kreativ Gesellschaft: Stellenausschreibung PR-/Kommunikationsmanager (m/w/d)

News

Games Lift 2021: Graduated!

​​​​​​​For the people behind the project, Games Lift Graduation is a cause for celebration. After three intense months, they can pause for an evening and marvel at the accomplishments of the five incubator teams. For the actual team members, celebration comes only after the presentation. Find out all about our Games Lift Graduation event in this Games Lift Log.

New Game from Hamburg: Deep Silver FISHLABS release "CHORUS" today

Big day for Hamburg-based development studio Deep Silver FISHLABS: Their eagerly awaited dark space-shooter CHORUS released today for PC, PS5, PS4, Xbox X/S, Xbox One, Stadia, Amazon Luna, Steam, Epic, and GeForce Now!

Live today: Games Lift Graduation 2021

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

Games Lift: Symmetry Break on finding words and time

Making games is a team effort. Symmetry Break are our biggest team this year; they have thought a lot about what their game is, and how they want to make it as a group. “Prospector” seems to reflect that. Communication is a crucial part of the game. Talking, it turns out, is harder than picking the right option. Read more about them and their game project in this issue of our Games Lift Incubator Log!

Indie Dev Insights #2: Finding the RIGHT publisher

In the second episode of our Indie Dev Insights video series, Manny Hachey, COO at the Hamburg-based studio THREAKS, shares her experiences with working with a publisher from an indie studio's perspective.

Games Lift: Denise Koch and her wicked plans

Her project casts a big shadow. But the artist is taking part in the Games Lift Incubator 2021 on her own. Denise Koch is here to kick-start her project "Monstersongs VR" – an interactive musical for virtual reality. More about her and her project in this issue of our Games Lift Log.

Goodgame Studio opens a publishing devision

Goodgame Studios establishes a publishing division and releases the first game "War Alliance".

Games Lift: From one milestone to the next

In our Milestone Pitch event, our Games Lift participants presented their progress from the lessons learned in the Incubator program and pitched their development status in their games projects and concepts to mentors and the awarding committee. Find out more about our teams' progressions in our Games Lift Log #7.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.