More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Larry Laffer liebt die Gamecity

Willkommen in Hamburg Larry. Auf den heute in Frankfurt gestarteten „GermanDevDays“ hat der Event-Veranstalter und Gründer von Assemble Entertainment Stefan Marcinek (aka Doctor Love) das Comeback der legendären Spieleserie „Leisure Suit Larry“ angekündigt. .

Entwickelt und produziert wird das klasssiche 2D Point & Click Adventure „Leisure Suit Larry - Wet Dreams Don't Dry“ vom Hamburger Studio „Crazybunch“ (aka Love Machines). Ebenfalls an Bord ist der Gründer vom Hamburger Mobile Game Entwickler „Tiny Roar“ Maurice Hagelstein als Gamedesigner und Autor (aka Love Jedi). Als Chefautor der neuen Larry-Geschichte wird der erfahrene Narrative Designer und Buchautor Falko Löffler (aka Head of Love) das Team in der Hansestadt unterstützen. Der Release des Spiels ist für Q4 2018 für Windows und Mac OS geplant. Die Neuauflage bleibt seinen beliebten spielerischen Wurzeln treu. Larry geht erneut auf die Suche nach der Liebe, datet auf seiner Reise dutzende Frauen und muss mit Wortwitz und Liebesschwüren ihre Herzen erobern. Vorbesteller können das Spiel bis zum 23. Oktober auf Steam für 25,49 Euro statt 29,99 Euro kaufen. Hier die kurze Spielbeschreibung von der Steam-Seite:  

„vom Ende der 80er direkt ins 21. Jahrhundert – und Wow, hat sich die Welt vielleicht verändert! Während mein Welt- und Frauenbild aus den 80ern mit der modernen Realität härter zusammenprallt, als die Brüste einer drallen Blondine beim Joggen am Strand, date ich mich nun durch die moderne Welt! 
In einem für mich typischen Point & Click-Abenteuer erleben wir gemeinsam, wie ich mich in Faith, die rattenscharfe Assistentin des Bosses von Prune, einem weltweit erfolgreichen Technologieunternehmen, verliebe. Da heutzutage aber selbst Dating digital abläuft, muss ich erst einmal an meinem Score bei Timber arbeiten, dieser total angesagten Dating-App, indem ich Frauen date, ihre Bedürfnisse befriedige und so Punkte für mein Timber-Profil sammle. Und zwischendurch immer mal wieder kurz ein paar neue Bikinifotos bei Instacrap checken – das 21. Jahrhundert ist echt knorke!“

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Mit der Hintergrundgeschichte wird eine direkte Brücke von Larrys Anfängen Ende der 80´er zur heutigen digitalen Welt geschlagen, in der Dating vollkommen anders verläuft als zu Beginn der Computer-Ära und vor dem Durchbruch des Internets. Das erste Larry-Game „Leisure Suit Larry in the Land of the Lounge Lizards“ wurde bereits vor über 30 Jahren 1987 beim US-Publisher Sierra On-Line veröffentlicht. Gamedesigner und Erfinder des Helden und der ersten Larry Spiele war Al Lowe. Insgesamt sind im Verlauf der letzten drei Jahrzehnte insgesamt 13 Teile mit dem Protagonisten erschienen. Einen guten ersten Überblick über Larrys bewegte Zeit als Videospielheld findet ihr bei Wikipedia.

News

Three Questions to: Play Bay - The new eSports hub

Play Bay is a new eSport training centre at the heart of Hamburg, established in 2021. Open to experienced players and total newcomers, their goal is to create a welcoming space for everyone. They offer individual training sessions and coachings, slots during which visitors can play their favourite games on PS5s or high-end PCs, and LAN parties. They also offer booths for streamers and team building events. On top of that Play Bay is also hosting tournaments. We took the opportunity to do a quick three-question interview with the co-founders Laurens Ahlring and Patrick Bauer.

Our year 2021 - Full speed ahead

We’re looking back on an exciting and eventful year 2021, which once again presented many challenges to our methods, workflow and implementation of our programs and offers - but also brought along so many interesting encounters, new projects and opportunities! 

Daniel Marx from Osmotic Studios

Indie Dev Insights #3: How to build a successful small indie team

In the third episode of our Indie Dev Insights video series, Daniel Marx, CEO at the Hamburg-based Osmotics Studio, gives first-hand insights about his experience with founding a studio and working in a small indie team.

The Rise of #cozygames on TikTok

For many above the age of 20, TikTok might as well still be called musical.ly and mainly feature dance challenges for teens. But with one billion users it has since then become a very exciting platform with unique trends that are amplified by TikTok’s algorithm. Luckily, that algorithm is pretty capable and so we found the #cozygames.

Hamburg Games Conference 2022: First speakers & Trailer

The Hamburg Games Conference sets course for new markets – with international experts from academia, games industry and public funding institutions already confirmd as first speakers for the hybrid event on March 2 and 3, 2022. Also: New trailer gives a peek into the extended hybrid event concept!

Games Lift 2021: Graduated!

​​​​​​​For the people behind the project, Games Lift Graduation is a cause for celebration. After three intense months, they can pause for an evening and marvel at the accomplishments of the five incubator teams. For the actual team members, celebration comes only after the presentation. Find out all about our Games Lift Graduation event in this Games Lift Log.

New Game from Hamburg: Deep Silver FISHLABS release "CHORUS" today

Big day for Hamburg-based development studio Deep Silver FISHLABS: Their eagerly awaited dark space-shooter CHORUS released today for PC, PS5, PS4, Xbox X/S, Xbox One, Stadia, Amazon Luna, Steam, Epic, and GeForce Now!

Live today: Games Lift Graduation 2021

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

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