More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Looking back at the Hamburg Games Conference 2022

The Hamburg Games Conference on March 2 and 3 was a real success as a hybrid event! We look back on two wonderful days on board the digital cruise and interesting conversations on site at the RCADIA.

After last year's successful purely digital Hamburg Games Conference, this year the popular online platform made by Super Crowd Entertainment was combined with a conference day in the new gaming house RCADIA. Almost 600 conference guests from 35 nations visited the 13th Hamburg Games Conference on March 02 and 03, 2022 and were able to meet new and old contacts from the international games industry thanks to the hybrid event concept. 18 presentations gave reviews, insights and outlooks on the constantly changing games industry under the motto "Moving Markets" and 61 partners and exhibitors presented themselves digitally and on site.

On the conference's online platform, conference participants were able to explore a virtual world with six different cities, where numerous companies, studios and newcomers presented themselves.
A number of graduates of the Games Lift incubator and Prototype Funding Program showed their projects both on the digital platform and on site at RCADIA, where they could be tested for the first time, for example "Wild Woods" by Octofox Games, "The Amusement" by Curvature Games or "Soultaire" by Beardshaker Games. In addition, Impawsible Games wiht "Ninja Brigade", Invariant Games with "Lost Sector", OneManOnMars with "Leif's Adventure", Denise Koch with "Monstersongs VR", Radioactive Dreams with "Turbo Shell", Mufflonzucht with "Crumbling", Symmetry Break Games with "Prospector", THREAKS with "Project MORPH" and Elecular with "The Hunt for Epic Treasure" joined us on the conference, showcasing their projects.
Other Hamburg studios offered demos of their games and experiences, such as the VR game "Tower Tag" or "Project Paraniod", a unique augmented reality experience.

"The Hamburg Games Conference is an annual highlight and this year again kicked off international industry events. With the conference, we invite the games industry to cast their gaze towards Hamburg as a key games location in Europe. We are very pleased with the great response of the participants," recapitulated Dennis Schoubye, head of Gamecity Hamburg.

Afterwards, the RCADIA invited to a relaxed conclusion of the HGC, so that we are already looking forward to the next edition! Impressions of the event on site and the online platform can be found in our gallery and the aftermovie below. 

News

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

Successful premiere of Pitch Level Up

At our first new event format "Pitch Level Up" more than 80 participants got some valuable insights and tips from our industry experts on pitching and on optimizing their pitch decks in talks and 1:1 feedback sessions at the Hamburger Ding.

Three Questions to: Unechte Sachen

Unechte Sachen are a young team that met while studying in Darmstadt. Now they are in Hamburg working hard on their VR project "Puppet Play", in which you can create your own little movies and let your imagination run wild. We had the opportunity to do a quick three-question interview with Lukas Hort of Unechte Sachen.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Hamburg's games industry offers 3-week school internship

On the initiative of the industry association game Hamburg, three games companies are offering a comprehensive three-week internship program for 20 9th grade students at Hamburg schools at the end of June. Applications are possible until April 29!

More News
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