More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Prototype Funding: New Funding Round Starts - with Higher Maximum Amount

The application phase for Prototype Funding has started and is open until April 11! New this year: if you plan to combine the Gamecity Hamburg Prototype Funding with other public funding programs, it is possible to apply for up to €120,000 instead of the usual €80,000.

The application phase for the new round of Prototype Funding has begun. Developers, teams and companies can submit their application documents until April 11, 2022 (11:59 pm). Please note: Before the application is submitted, a mandatory consultation with Gamecity Hamburg must take place. We recommend holding the meeting at least two weeks before you submit your application in order to resolve any questions or uncertainties if necessary.

Who can apply?
Developers, teams or SMEs (small and medium-sized enterprises) that are already based in Hamburg, will relocate to Hamburg when they receive funding, or will open a branch office in Hamburg can apply.

How much money can be applied for?
The funding may cover a maximum of 80 percent of the project costs; applicants must contribute 20 percent themselves and be able to prove this. If applicants only apply for Prototype Funding from Gamecity Hamburg, the maximum amount a project can receive is 80,000 euros. New from this funding round: If developers apply with the same project for other public funding, such as the federal computer games funding (Computerspieleförderung des Bundes), which they plan to cumulate with the Prototype Funding, the maximum funding amount of the prototype funding increases to 120,000 euros. Projects applying for this amount of funding must meet both the funding criteria of the Gamecity Hamburg Prototype Funding and the other funding program they apply for.

The goal behind this change is to provide greater support for developers in the realization of larger projects. The rule that the applicants' own contribution must be at least 20 percent of the project costs still applies in the case of cumulation, as do, of course, the rules of the respective other funding programs.

For more information, you can find general facts, the timeline of the funding round and the games that have been funded so far here, and our FAQ for prototype funding here.

All application documents can be downloaded here.
Please note: Some documents have to be submitted physically, these also have to arrive within the deadline. So please remember to send them in time. Of course, you can also deliver them directly to our office, but please be aware that the letterbox is not available in the evenings and at night. We will let you know before the deadline via social media until when you can drop the documents off on April 11.

There will again be a second round of funding this year, the application period for which will run from August 29 to October 4, 2022.

News

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

Successful premiere of Pitch Level Up

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Three Questions to: Unechte Sachen

Unechte Sachen are a young team that met while studying in Darmstadt. Now they are in Hamburg working hard on their VR project "Puppet Play", in which you can create your own little movies and let your imagination run wild. We had the opportunity to do a quick three-question interview with Lukas Hort of Unechte Sachen.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

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