More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Prototype Funding: New Funding Round Starts - with Higher Maximum Amount

The application phase for Prototype Funding has started and is open until April 11! New this year: if you plan to combine the Gamecity Hamburg Prototype Funding with other public funding programs, it is possible to apply for up to €120,000 instead of the usual €80,000.

The application phase for the new round of Prototype Funding has begun. Developers, teams and companies can submit their application documents until April 11, 2022 (11:59 pm). Please note: Before the application is submitted, a mandatory consultation with Gamecity Hamburg must take place. We recommend holding the meeting at least two weeks before you submit your application in order to resolve any questions or uncertainties if necessary.

Who can apply?
Developers, teams or SMEs (small and medium-sized enterprises) that are already based in Hamburg, will relocate to Hamburg when they receive funding, or will open a branch office in Hamburg can apply.

How much money can be applied for?
The funding may cover a maximum of 80 percent of the project costs; applicants must contribute 20 percent themselves and be able to prove this. If applicants only apply for Prototype Funding from Gamecity Hamburg, the maximum amount a project can receive is 80,000 euros. New from this funding round: If developers apply with the same project for other public funding, such as the federal computer games funding (Computerspieleförderung des Bundes), which they plan to cumulate with the Prototype Funding, the maximum funding amount of the prototype funding increases to 120,000 euros. Projects applying for this amount of funding must meet both the funding criteria of the Gamecity Hamburg Prototype Funding and the other funding program they apply for.

The goal behind this change is to provide greater support for developers in the realization of larger projects. The rule that the applicants' own contribution must be at least 20 percent of the project costs still applies in the case of cumulation, as do, of course, the rules of the respective other funding programs.

For more information, you can find general facts, the timeline of the funding round and the games that have been funded so far here, and our FAQ for prototype funding here.

All application documents can be downloaded here.
Please note: Some documents have to be submitted physically, these also have to arrive within the deadline. So please remember to send them in time. Of course, you can also deliver them directly to our office, but please be aware that the letterbox is not available in the evenings and at night. We will let you know before the deadline via social media until when you can drop the documents off on April 11.

There will again be a second round of funding this year, the application period for which will run from August 29 to October 4, 2022.

News

Queer Games Bundle 2023 - Our Top 5 Games

Pride Month 2023 has just started and so has the third edition of the Queer Games Bundle on itch.io. It features 460+ items from 293 creators exploring queer topics. This bundle supports queer creators and celebrates the diversity of their games. We took a closer look at the bundle and chose our top 5 games, which we would love to play.

Gamecity Treff - The 20th Anniversary in Review

For this special edition celebrating the 20th anniversary of Gamecity Hamburg and the esteemed Gamecity Treff, we met up with Hamburg's games industry at the Jupiter.

Daedalic's "The Lord of the Rings: Gollum" Out Now

Daedalic Entertainment is releasing the long-anticipated "The Lord of the Rings: Gollum", a new adventure mixed with action elements exploring the story of the iconic Lord of the Rings character today.

Radioactive Dreams releases Turbo Shell

After receiving the Prototype Funding in 2020, Hamburg-based Radioactive Dreams finally release the game "Turbo Shell".

Games Lift: No expiration date!

This year, Gamecity Hamburg's Games Lift Incubator is doing the same as in previous ones: it's evolving.

Prototype Funding 2023: 410.000 euros for 6 Projects from Hamburg

Gamecity Hamburg funds 6 digital game prototypes with 410,000 euros in its 20th anniversary year.

Application Start for Games Lift Incubator 2023

Developer teams can now apply from May 2 until June 20 for our Games Lift Incubator. This is their chance to get professional input on their game ideas and to successfully develop and market their game projects.

Games Lift Insights 2023: Workshop with Cassia Curran on May 16

At this Games Lift Insights workshop, indie devs will get an impression of what awaits in the incubator with a talk on "Basic Market Analysis for Indies" by Business Development and Strategic Advisor Cassia Curran. The Gamecity Hamburg Team will share insights into the Games Lift Incubator and application process as well.

Networking after the speeches and panel discussion at Hamburg City Hall / Photo by Marcelo Hernandez

Celebrating 20 Years of Gamecity Hamburg at the Hamburg City Hall

At the invitation of the Senate of the Free and Hanseatic City of Hamburg, the games industry celebrated 20 years of Gamecity Hamburg in the City Hall.

Kristin von der Wense (Daedalic Entertainment) was one of the experts in the 1:1 feedback sessions

Pitch Level Up 2023 in Review

At our second edition of the Pitch Level Up participating devs, founders and students got valuable insights and tips from our industry experts on pitching and optimizing their pitch decks in talks and 1:1 feedback sessions at the Hamburger Ding.

20 years supporting Hamburg's games industry!

Founded in 2003, Gamecity Hamburg was the first public funding institution for the games industry at the state level in Germany. We want to celebrate 20 years of supporting and being part of the wonderful games industry in Hamburg.

ROCKFISH Games CEO Michael Schade

ROCKFISH Games releases EVERSPACE 2

After five years of development and two years in Early Access, the single-player space shooter EVERSPACE 2 from Hamburg-based studio ROCKFISH Games will be released on April 6. In an interview with CEO Michael Schade, we talked about the long journey to the game's release and the studio's experiences.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.