More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

School Internship Games 2024: Hands-on Video Game Development

During the Games internship, 17 Hamburg school students - 9 girls and 8 boys - were able to get a taste of real game developer life from June 24 to July 12. During the three-week internship, they gained insights into various Hamburg games companies and developed a game from their own ideas at the end.

From June 24 to July 12, 2024, the 9th grade students had the opportunity to learn more about the companies in the games industry based in Hamburg, what it means to work in this field and which different job profiles exist. The ninth graders were given vivid insights into InnoGames, FISHLABS, Square Enix, Tivola Games and the HAW University of Applied Sciences. This enabled them to build up a small portfolio and learn how to develop their own video game in a genre of their choice. Throughout the internship, the students were accompanied by media educators from the Initiative Creative Gaming.

In their final presentation, the students demonstrated their newly acquired knowledge of various professions within the video games industry. They then presented seven different games that they had developed during the internship as part of smaller exercises and a two-day game jam. Everything from illustrated text adventures and point-and-click games to pixel platformers was represented.

Andreas Hedrich, media educator at the Initiative Creative Gaming e.V. and organizer of the internship alongside Christiane Schwinge, also draws a positive conclusion: “This year, we were impressed not only by the passion but also by the knowledge the interns already had. Many of them had already made their first attempts at programming, character design or game design. Some had also already learned how to use industry-standard engines. The seriousness with which the young people are taking this, clearly shows us that careers in the video games industry are being taken more and more seriously.”

School Internship Games: Joint Project of the Hamburg Games Industry 

The School Internship Games is organized as a joint project of the Hamburg games companies FISHLABS GmbH, InnoGames GmbH, Square Enix and Tivola Games GmbH as well as the Hamburg University of Applied Sciences and the Initiative Creative Gaming e.V. Initiated by game - Association of the German Games Industry e.V. (regional representation Hamburg) and supported by Gamecity Hamburg

Further information events by Gamecity Hamburg

In addition to the joint school internship in games, the Gamecity Hamburg initiative, which is supported by the Free and Hanseatic City of Hamburg, offers other opportunities to introduce students to the games industry as a career option. In the "Gamecity@School" program, students meet experts from the games industry for two school hours, who share insights and experiences from their everyday working lives. Schools and teachers interested in hosting a "Gamecity@School" event can contact Senta Gohr, PR Manager at Gamecity Hamburg, via e-mail.

Contact - Gamecity@School:

News

Key Art for The Amusement

Curvature Games Release The Amusement

Good things come to those who wait. Hamburg-based studio Curvature Games has finally released “The Amusement” - an immersive narrative VR adventure! 

Recap: Game Playtest Night #5 at XPERION Hamburg

What a fantastic night! Our Game Playtest Night #5 at XPERION Hamburg once again brought together developers and gamers for an evening filled with exchanges, games, and fun: developers received valuable feedback for their games, and players got a behind-the-scenes look at game development.

Apply for a Games Made in Hamburg Showcase at Portside Game Assembly Industry Party 2026

Developers from Hamburg can apply for a Games Made in Hamburg Showcase at the Portside Game Assembly Games Industry Party on June 26, from 7:30 pm. Deadline for application is May 22, 2026.

Road to gamescom 2026 - Apply until April 20!

Join us at gamescom: With our "Road to gamescom" program we offer spots at our joint Gamecity Hamburg booth at the Indie Arena Booth for Hamburg-based studios, teams and devs. Apply now until April 20!

Applications for Games Germany Steam Sale 2026 now open

Developers, studios, and publishers based in Germany can now apply to participate in the Steam Sale and a Showcase until March 31, 2026.

Experts and Speaker for Pitch Level Up 2026

Recap: Pitch Level Up 2026

On February 17, our event "Pitch Level Up" once again brought together over 80 developers, founders, students, and further participants at SPACE Hamburg to hone a core skill in the games industry: a good game pitch. 

Application Start for Prototype Funding 2026

Teams, Developers and Studios can apply for the Protoype Funding 2026 from February 23 until March 30.

Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg

Star Trek: Voyager – Across the Unknown launches on February 18. The strategy title comes directly from Hamburg, developed by Hamburg studio gameXcite and published by Hamburg-based Daedalic Entertainment.

Senator's Roundtable 2026 at City Hall

Games at City Hall – the Gamecity Hamburg Senator's Roundtable. At the beginning of 2026, Senator for Culture and Media Dr. Carsten Brosda, representatives from game companies, and Gamecity Hamburg discussed the current state of the games industry in Hamburg.

Hamburg-based Overhype Studios release MENACE in Early Access

On February 5, Hamburg-based Overhype Studios release their new game MENACE into Early Access, published by Hooded Horse. 

Portside Game Assembly 2026 - Tickets now available for Networking Brunch and Games Industry Party

Portside Game Assembly is back in Hamburg on June 25–26, 2026 — with international indie studios, new mentoring opportunities for up‑and‑coming developers, and a “Games Made in Hamburg” showcase. Tickets for the Networking Brunch and Games Industry Party are now on sale.

Games Lift: Curio Compass Points to New Ideas

The trio behind Curio Compass shows a knack for original ideas with “Limbo City AfterLIVE”. And in the Games Lift Incubator, they don’t shy away from making big changes.

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