More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Lost Sector

By Invariant Games

Funded with 73,270 €

Prototype Funding 2020

Explore the threatening sci-fi world of Lost Sector and master the souls-like combat. Defy overwhelming odds to overcome evolving creatures and gradually changing environments in this unforgiving third-person action-roguelike.

 

At the start of each run, the world will be randomly generated. By exploring the level, fighting enemies and overcoming puzzles, the player collects gear, modules and abilities. Found bounty will range from rare, when taking risks, to less valuable, when taking safer approaches. With elapsed time the world will become hostile and enemies even more dangerous. Death of the character means the loss of all resources found in this run, except for credits. These can be used to unlock new gear or room-upgrades, which have the potential to spawn in next runs.

Combat is one of the main pillars of Lost Sector. It is hard and unforgivable, but also giving different tactics to defensive or more aggressive players. Before each run the player chooses one weapon and one ability which lead to a different fighting style. Abilities are powerful offensive or defensive skills, with vastly different uses. Dodging and parrying attacks also plays a big role, giving a deep system for even the most skillful of players.

Based on the Games Master student project “Dead Sector” from HAW Hamburg, Lost Sector was rebooted with the help of the Gamecity prototype funding.  Lost Sector is created for core-gamers who prefer challenging combat and a meaningful permadeath-system.

Fight challenging enemies in a souls-like combat
Fight challenging enemies in a souls-like combat

About Invariant Games

Invariant Games is an independent game studio founded in 2020 by three students from HAW Hamburg. Our goal is to create high-quality experiences, with deep gameplay and interesting worlds. Currently we are working on our new action-roguelike “Lost Sector”.

Artjom Fransen (Gamedesign), Charly Preisig (Programming & VFX), Valentin Fischer (Concept Art & 3D), Soran Hesse (Animation), external Soundteam: Fabian Deiss and Niklas Wienböker

Lost Sector gives the player a variety of abilities to defeat their enemies
Lost Sector gives the player a variety of abilities to defeat their enemies

Trailer

All projects from this funding round

Prototype Funding

Lost Sector

by Invariant GamesFunded with 73,270 €

Explore the threatening sci-fi world of Lost Sector and master the souls-like combat. Defy overwhelming odds to overcome evolving creatures and gradually changing environments in this unforgiving third-person action-roguelike.

 

Prototype Funding

PROJECT MORPH

by THREAKSFunded with 70,000 €

TRANSFORM INTO THE MONSTERS YOU KILL!
Utilize enemy DNA to transform yourself into various alien creatures and save the galaxy from the apocalypse in this souls-like sci-fi action-RPG.  

Prototype Funding

Soulitaire

by BeardshakerFunded with 48,000 €

The prototype of "Soulitaire" will give a first polished impression of the planned solitaire gameplay and dark fantasy setting.

Prototype Funding

Stadtkinder

by Studio MonstrumFunded with 48,000 €

In the VR game "Stadtkinder" the player accompanies a group of youths on their expedition through a seemingly deserted Metropolis in search of a lost friend. These challenges have to be tackled by employing a mechanic called "multithreading" which enables the players to cooperate with their own avatars from the past.

Prototype Funding

Turbo Shell

by Radioactive DreamsFunded with 31,273 €

Turbo Shell is a fast-paced 2D platformer with a unique movement mechanic: instead of running and jumping, you push and pull yourself through a sci-fi world with the help of a special tool. The release of the final game is scheduled for 2022. A free demo including all levels of the first world in Turbo Shell is available on Steam.

Prototype Funding

Wild Woods

by Octofox GamesFunded with 80,000 €

Wild Woods is a couch coop action game with roguelike elements. One to four players take on the roles of brave little cats defending their wooden wagon on its way through a dangerous forest.

Prototype Funding

Out of Place

by Bagpack GamesFunded with 80,000 €

Prove yourself in the mysterious world of Mithem! Defeat your enemies using your companion while also protecting him courageous during frightening segments. Help Simon to find a way back home and restore a war-scarred world in a tale of friendship, hope and courage. 

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.