Games Lift 2022
Collect Power-Ups, stun your opponents and absorb them in this fast-paced and crazy on- and offline Multiplayer game for up to 6 players.
Ready to stack ‘it up?
These Power-Ups go from a dangerous fire breath to some hyper-modern cleaning equipment, which you can use to make your enemies slip. And crash into the next wall. Your now incapacitated enemies can be sucked in by yours truly and then "stack" on top of you. With this enemies become allies. If you managed to suck in other player’s, it's teamwork-time - and you're the boss. You decide where to go, your "Stacks" cannot move by themselves, but they can still use their Power-Ups.
And because you get points for sucking enemies in, but also for incapacitating them, it's in your Stacks best interest to help you stun even more enemies, suck them in and build an even bigger Stack. 3-minute-long rounds, cute animals (in space suits) in brutal battles. The player with the most points wins. This is Stack 'em Up.
About the Team
Godcomplex is a small team formed in the GameMaster study at the HAW Hamburg. Consisting of Suzan Azakli (2D-Artist, Game Design), Annabel Brand (3D-Artist / Generalist), Lukas Schneller (Programming, Tech Artist) and Daniel Stehlik (Project Manager, Programming), the team now works in this constellation for one and a half year.
Experience in the games industry and a few smaller, non-commercial titles (Enoki, Forlorn) set the foundation for Stack 'em Up - the first official production by Godcomplex!