More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Stadtkinder

By Studio Monstrum

Funded with 48,000 €

Prototype Funding 2020

In the VR game "Stadtkinder" the player accompanies a group of youths on their expedition through a seemingly deserted Metropolis in search of a lost friend. These challenges have to be tackled by employing a mechanic called "multithreading" which enables the players to cooperate with their own avatars from the past.

The VR game "Stadtkinder" is set in a future in which nature has reclaimed the big cities. Where wild animals roam abandoned streets and crumbling concrete buildings are entwined with climbing vines, a group of teenagers sets out to find a lost friend and uncover the city's long-forgotten secrets in the process.

At the very heart of the game lies a feature called "multithreading", which empowers players to cooperate with their own avatars from the past in order to solve puzzles. The mechanic works like this: After players have performed an action inside a level, they can revert it to its initial state at any point. In addition to their own avatar, they will be joined by a copy of their previous selves, which performs the actions they recorded earlier. This enables players to plan and cooperate with themselves across multiple timelines.

The colourful VR title is the debut work of Studio Monstrum. It aims to make the tricky puzzles especially accessible for VR novices and new players.

The game is the first major release of Studio Monstrum and has been selected and funded as part of the Hamburg Prototype Funding 2020.

First pictures of the virtual Stadtkinder set
First pictures of the virtual Stadtkinder set

About Studio Monstrum

Studio Monstrum is a development studio for games and interactive experiences that has been up to mischief in Hamburg since late 2019. While Shelly is the dark lord of colorful images, Nikolai is the mad scientist responsible for all technical experiments. In addition to digital projects, they also create playful installations and mixed reality applications.

Before the two started pursuing their sinister machinations together as Studio Monstrum, Shelly had already developed various mobile games as a solo developer and won the German computer games award, while Nikolai worked for various start-ups as a VR developer and was lucky enough to receive the nextReality Award in 2019. The two already implemented projects together during their studies.

While Studio Monstrum had to finance themselves through customer orders initially, the Hamburg Prototype Funding 2020 enabled them to work full-time on its debut project, the VR game "Stadtkinder".

The game is scheduled for release for desktop VR and the Oculus Quest in the second quarter of 2022.

Stadkinder takes place in a colourful VR-city
Stadkinder takes place in a colourful VR-city

Trailer

All projects from this funding round

Prototype Funding

Lost Sector

by Invariant GamesFunded with 73,270 €

Explore the threatening sci-fi world of Lost Sector and master the souls-like combat. Defy overwhelming odds to overcome evolving creatures and gradually changing environments in this unforgiving third-person action-roguelike.

 

Prototype Funding

PROJECT MORPH

by THREAKSFunded with 70,000 €

TRANSFORM INTO THE MONSTERS YOU KILL!
Utilize enemy DNA to transform yourself into various alien creatures and save the galaxy from the apocalypse in this souls-like sci-fi action-RPG.  

Prototype Funding

Soulitaire

by BeardshakerFunded with 48,000 €

The prototype of "Soulitaire" will give a first polished impression of the planned solitaire gameplay and dark fantasy setting.

Prototype Funding

Stadtkinder

by Studio MonstrumFunded with 48,000 €

In the VR game "Stadtkinder" the player accompanies a group of youths on their expedition through a seemingly deserted Metropolis in search of a lost friend. These challenges have to be tackled by employing a mechanic called "multithreading" which enables the players to cooperate with their own avatars from the past.

Prototype Funding

Turbo Shell

by Radioactive DreamsFunded with 31,273 €

Turbo Shell is a fast-paced 2D platformer with a unique movement mechanic: instead of running and jumping, you push and pull yourself through a sci-fi world with the help of a special tool. The release of the final game is scheduled for 2022. A free demo including all levels of the first world in Turbo Shell is available on Steam.

Prototype Funding

Wild Woods

by Octofox GamesFunded with 80,000 €

Wild Woods is a couch coop action game with roguelike elements. One to four players take on the roles of brave little cats defending their wooden wagon on its way through a dangerous forest.

Prototype Funding

Out of Place

by Bagpack GamesFunded with 80,000 €

Prove yourself in the mysterious world of Mithem! Defeat your enemies using your companion while also protecting him courageous during frightening segments. Help Simon to find a way back home and restore a war-scarred world in a tale of friendship, hope and courage. 

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