More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Celebrating 20 Years of Gamecity Hamburg at the Hamburg City Hall

At the invitation of the Senate of the Free and Hanseatic City of Hamburg, the games industry celebrated 20 years of Gamecity Hamburg in the City Hall.

Networking after the speeches and panel discussion at Hamburg City Hall / Photo by Marcelo Hernandez
Networking after the speeches and panel discussion at Hamburg City Hall / Photo by Marcelo Hernandez

Gamecity Hamburg was given the special honor of a Senate reception at Hamburg City Hall. A strong commitment of the city to the relevance and support of the games industry. Around 200 invited industry guests gathered in the traditional ceremonial hall of Hamburg's city hall to celebrate the last 20 years since the foundation of Gamecity Hamburg in 2003. 

The basis for the entire evolution of Gamecity Hamburg was a final thesis by former project manager Achim Quinke. A final thesis with the title: "Gamecity Hamburg". Together with the city and in person of the supplementary project manager Stefan Klein, a strong foundation was created on which the subsequent project manager Oliver Redelfs and, since 2019, the team around Dennis Schoubye could successfully build.

After the celebratory speech by Dr. Carsten Brosda, Minister of Culture and Media of Hamburg, and welcoming words by Head of Gamecity Hamburg, Dennis Schoubye, a lively panel discussion started with three Hamburg games industry experts: Valentina Birke (Head of Indie Arena Booth, Super Crowd Entertainment), Tobias Kringe (Founder & Managing Director Bytro Labs), and Michael Schade (Founder & CEO, Rockfish Games), hosted by Gamecity Hamburg's Project Manager Margarete Schneider. The panel looked back at 20 years of the games industry in Hamburg and forward to the future. A future in which Minister Brosda, in his speech, could even imagine a 200-year games industry Hamburg celebration in these traditional halls. We accept the invitation!

The games industry in Hamburg thrives on its community, creativity, versatility, and consistency. We are grateful for the many people who have made and continue to make this possible with their dedication and work!

We look forward to the next 20 or even 180 years with you!

All information about the subsequent events can be found on our 20th-anniversary page: https://gamecity-hamburg.de/20years/

You can find photos of the event in our gallery. Photos © Marcelo Hernandez. 

More News

Applications for Games Germany Steam Sale 2026 now open

Developers, studios, and publishers based in Germany can now apply to participate in the Steam Sale and a Showcase until March 31, 2026.

Experts and Speaker for Pitch Level Up 2026

Recap: Pitch Level Up 2026

On February 17, our event "Pitch Level Up" once again brought together over 80 developers, founders, students, and further participants at SPACE Hamburg to hone a core skill in the games industry: a good game pitch. 

Application Start for Prototype Funding 2026

Teams, Developers and Studios can apply for the Protoype Funding 2026 from February 23 until March 30.

Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg

Star Trek: Voyager – Across the Unknown launches on February 18. The strategy title comes directly from Hamburg, developed by Hamburg studio gameXcite and published by Hamburg-based Daedalic Entertainment.

Senator's Roundtable 2026 at City Hall

Games at City Hall – the Gamecity Hamburg Senator's Roundtable. At the beginning of 2026, Senator for Culture and Media Dr. Carsten Brosda, representatives from game companies, and Gamecity Hamburg discussed the current state of the games industry in Hamburg.

Hamburg-based Overhype Studios release MENACE in Early Access

On February 5, Hamburg-based Overhype Studios release their new game MENACE into Early Access, published by Hooded Horse. 

Portside Game Assembly 2026 - Tickets now available for Networking Brunch and Games Industry Party

Portside Game Assembly is back in Hamburg on June 25–26, 2026 — with international indie studios, new mentoring opportunities for up‑and‑coming developers, and a “Games Made in Hamburg” showcase. Tickets for the Networking Brunch and Games Industry Party are now on sale.

Games Lift: Curio Compass Points to New Ideas

The trio behind Curio Compass shows a knack for original ideas with “Limbo City AfterLIVE”. And in the Games Lift Incubator, they don’t shy away from making big changes.

SalsaShark Studios release Super Chipflake Ü: Quest for the Uncooked Schnitzel

Super Chipflake Ü is the debut game from Hamburg-based SalsaShark Studios. The entertaining, colorful 3D platformer is coming to Switch and PC on January 19, 2026.

Pitch Level Up

Gamecity Hamburg Preview for 2026

For 2026, we have several topics, events, and programs planned and can already share some important dates and updates.

Games Lift: Lots of News at Graduation

Games Lift Graduation 2025 is in the books! At the final event of the year, all five teams lit up the stage with strong presentations and clear progress: new project titles, new characters, and a new sense of confidence were evident.

Recap 2025

What do you mean, it’s time for the recap? Has it really been a year already?

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.