More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

de minimis aid for the promotion of computer games - Applications now possible

The submission phase for the de minimis aid for the promotion of computer games by the Federal Government runs until 30 August.

Initially, companies were able to express their interest in the funding until 3 June, so as to enable the Ministry of Infrastructure (BMVI) to determine the volume of subsidies required. On 3 June, the application phase for the funding began.

In the first step small to medium sized enterprises are to be supported. Both prototypes and game productions are eligible for funding. The subsidy may not exceed 200,000€ in a period of three calendar years. Up to 50% of the total production costs can be covered. In order to particularly support small companies and start-ups, they can also receive a bonus of up to 20%, i.e. up to 70% of the production costs.

In order to help with the application for the funding, the Federal Ministry of Transport and Digital Infrastructure and the game - Verband der deutschen Games-Branche e.V. (Association of the German Games Industry) organised a webinar this morning (14 June, 10-11 a.m.). At this webinar, questions regarding the electronis application and offer system of the Federal Government easy-online and the submission of sketches were clarified. The recording of the webinar, whisch will remain online until 30 August, as well as an FAQ on the funding can be found here.

News

Applications for Games Germany Steam Sale 2026 now open

Developers, studios, and publishers based in Germany can now apply to participate in the Steam Sale and a Showcase until March 31, 2026.

Experts and Speaker for Pitch Level Up 2026

Recap: Pitch Level Up 2026

On February 17, our event "Pitch Level Up" once again brought together over 80 developers, founders, students, and further participants at SPACE Hamburg to hone a core skill in the games industry: a good game pitch. 

Application Start for Prototype Funding 2026

Teams, Developers and Studios can apply for the Protoype Funding 2026 from February 23 until March 30.

Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg

Star Trek: Voyager – Across the Unknown launches on February 18. The strategy title comes directly from Hamburg, developed by Hamburg studio gameXcite and published by Hamburg-based Daedalic Entertainment.

Senator's Roundtable 2026 at City Hall

Games at City Hall – the Gamecity Hamburg Senator's Roundtable. At the beginning of 2026, Senator for Culture and Media Dr. Carsten Brosda, representatives from game companies, and Gamecity Hamburg discussed the current state of the games industry in Hamburg.

Hamburg-based Overhype Studios release MENACE in Early Access

On February 5, Hamburg-based Overhype Studios release their new game MENACE into Early Access, published by Hooded Horse. 

Portside Game Assembly 2026 - Tickets now available for Networking Brunch and Games Industry Party

Portside Game Assembly is back in Hamburg on June 25–26, 2026 — with international indie studios, new mentoring opportunities for up‑and‑coming developers, and a “Games Made in Hamburg” showcase. Tickets for the Networking Brunch and Games Industry Party are now on sale.

Games Lift: Curio Compass Points to New Ideas

The trio behind Curio Compass shows a knack for original ideas with “Limbo City AfterLIVE”. And in the Games Lift Incubator, they don’t shy away from making big changes.

SalsaShark Studios release Super Chipflake Ü: Quest for the Uncooked Schnitzel

Super Chipflake Ü is the debut game from Hamburg-based SalsaShark Studios. The entertaining, colorful 3D platformer is coming to Switch and PC on January 19, 2026.

Pitch Level Up

Gamecity Hamburg Preview for 2026

For 2026, we have several topics, events, and programs planned and can already share some important dates and updates.

Games Lift: Lots of News at Graduation

Games Lift Graduation 2025 is in the books! At the final event of the year, all five teams lit up the stage with strong presentations and clear progress: new project titles, new characters, and a new sense of confidence were evident.

Recap 2025

What do you mean, it’s time for the recap? Has it really been a year already?

More News
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