More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

BBC Earth Quiz: Schmucke App aus Altona

Anfang des Monats ist die offizielle Quiz-App zu den wundervollen Naturdokus der BBC erschienen. Entwickler und Publisher sitzen in der Ruhrstraße in Hamburg Altona.

Die Naturdokumentationen der britischen BBC sind hochgelobt und prämiert, setzen dramaturgische und technische Maßstäbe. In "Unser blauer Planet" erzählte man Anfang des letzten Jahrzehnts in faszinierenden Bildern die Naturgeschichte der Meere, die zweite Staffel läuft ab heute 20:15 Uhr in der ARD.

Bereits im Januar 2017 begann Marcus Behrens von Kalypso Media Mobile mit den Hamburger Indie-Entwicklern Tiny Roar an der Idee eines Quiz für die BBC zu basteln, wie uns Maurice Hagelstein, Mitgründer und Game Designer von Tiny Roar erzählt. Die Hamburger Spielemacher fragten sich, wie ein Quiz-Titel aus der Fülle an verfügbaren Apps hervorstechen könnte, und was die Spieler eigentlich von einem Smartphone-Quiz erwarten würden. "So formte sich dann sehr schnell in unseren Köpfen das Bild einer losen Kampagne, in welcher der Spieler für die BBC um die Welt reist und durch sein Wissen fantastische Schnappschüsse von Tieren sammeln muss", erzählt Hagelstein. Kalypso und die BBC fanden die Idee gut und knapp zwölf Monate harter Arbeit folgten, die nun zum Start des herrlich präsentierten und wunderbar spielbaren BBC Earth Quiz (für iOS und Android) führten.

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Das "Offiziell" im Titel steht nicht nur für beifälliges Kopfnicken der BBC-Verantwortlichen, sondern auch für jede Menge Material aus den beiden "Unser blauer Planet"-Staffeln, das Eingang in die App gefunden hat. Auf seinem mit tausenden Quizfragen gepflasterten Weg um die Welt (die im Wettbewerb mit Facebook-Freunden oder zufälligen Gegnern beantwortet werden müssen) schaltet der Spieler über 200 oft spektakuläre Fotografien aus den Dokumentationen frei. "Unser Quiz hebt sich durch Ästhetik und die Langzeitmotivation ab", fasst Hagelstein die besondere Qualität der App zusammen. "Zudem die Tatsache, dass wir den Spieler auf eine Reise schicken und eine Geschichte erzählen", wie Marcus Behrens im Gespräch mit uns hinzufügt.

Nach gut zwei Wochen am Markt ist man in der Ruhrstraße in Hamburg Altona recht glücklich mit dem Feedback auf das BBC Earth Quiz. "Wir sind unglaublich dankbar für das ganze positive und konstruktive Feedback", freut sich Maurice Hagelstein und verspricht: "Das Feuer heben wir uns trotzdem noch auf und je nachdem, wie das Spiel die nächsten Wochen und Monaten performt, haben wir bereits ein paar sehr, sehr coole Ideen, wie es weitergehen kann." Was die Performance anbelangt, ist Marcus Behrens zwar angetan ("Die App wurde in den wesentlichen Märkten bereits gefeatured"), gibt aber nicht zuletzt wegen des erst heute stattfindenden Deutschlandstarts der Serie zu bedenken: "Wir sind noch am Anfang unserer Marketingaktivitäten. Wir haben langfristig also noch Luft nach oben." Wir drücken Tiny Roar und Kalypso Media Mobile auf jeden Fall kräftig die Daumen für ihre Reise um den blauen Planeten.

News

Three Questions to: Play Bay - The new eSports hub

Play Bay is a new eSport training centre at the heart of Hamburg, established in 2021. Open to experienced players and total newcomers, their goal is to create a welcoming space for everyone. They offer individual training sessions and coachings, slots during which visitors can play their favourite games on PS5s or high-end PCs, and LAN parties. They also offer booths for streamers and team building events. On top of that Play Bay is also hosting tournaments. We took the opportunity to do a quick three-question interview with the co-founders Laurens Ahlring and Patrick Bauer.

Our year 2021 - Full speed ahead

We’re looking back on an exciting and eventful year 2021, which once again presented many challenges to our methods, workflow and implementation of our programs and offers - but also brought along so many interesting encounters, new projects and opportunities! 

Daniel Marx from Osmotic Studios

Indie Dev Insights #3: How to build a successful small indie team

In the third episode of our Indie Dev Insights video series, Daniel Marx, CEO at the Hamburg-based Osmotics Studio, gives first-hand insights about his experience with founding a studio and working in a small indie team.

The Rise of #cozygames on TikTok

For many above the age of 20, TikTok might as well still be called musical.ly and mainly feature dance challenges for teens. But with one billion users it has since then become a very exciting platform with unique trends that are amplified by TikTok’s algorithm. Luckily, that algorithm is pretty capable and so we found the #cozygames.

Hamburg Games Conference 2022: First speakers & Trailer

The Hamburg Games Conference sets course for new markets – with international experts from academia, games industry and public funding institutions already confirmd as first speakers for the hybrid event on March 2 and 3, 2022. Also: New trailer gives a peek into the extended hybrid event concept!

Games Lift 2021: Graduated!

​​​​​​​For the people behind the project, Games Lift Graduation is a cause for celebration. After three intense months, they can pause for an evening and marvel at the accomplishments of the five incubator teams. For the actual team members, celebration comes only after the presentation. Find out all about our Games Lift Graduation event in this Games Lift Log.

New Game from Hamburg: Deep Silver FISHLABS release "CHORUS" today

Big day for Hamburg-based development studio Deep Silver FISHLABS: Their eagerly awaited dark space-shooter CHORUS released today for PC, PS5, PS4, Xbox X/S, Xbox One, Stadia, Amazon Luna, Steam, Epic, and GeForce Now!

Live today: Games Lift Graduation 2021

Five teams from Hamburg participate in our Games Lift Incubator 2021 with their promising games porjects from September to December - and now it's time to see what they have achieved and what they're up to. Join us for their final presentations on December 2 - live via stream or on-site in Hamburg!

Games Lift: ‘consider it’ get the green light

Timo Schneider and Kevin Westphal have been developing software successfully for years. Then something unexpected happened: An app of theirs was way too much fun to just be useful. With "supernightshift", they are taking the next step. Read more in our Games Lift Incubator Log.

Games Germany Steam Sale 2022 - Enter Your Game

Games Germany partner up with Steam, organizing a Steam Sale for Games made in Germany in February 2022

Job alert! We are looking for a Project Manager (m/f/d)

We are looking for a Project Manager (m/f/d) for Gamecity Hamburg (full- or part-time, for a fixed term as a parental leave replacement).

Gamecity Hamburg funds 3 games prototypes in second funding round 2021

In the second funding round in 2021, Gamecity Hamburg supports three promising games projects with a total of 159,000 euros through its Prototype Funding program. The non-repayable grant enables companies and developers based in Hamburg to develop prototypes of their games for the growing global games market. Together with the six projects selected by the awarding committee in the first funding round, Gamecity Hamburg funds nine prototypes with a total of 411,000 euros this year.

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