More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

BBC Earth Quiz: Schmucke App aus Altona

Anfang des Monats ist die offizielle Quiz-App zu den wundervollen Naturdokus der BBC erschienen. Entwickler und Publisher sitzen in der Ruhrstraße in Hamburg Altona.

Die Naturdokumentationen der britischen BBC sind hochgelobt und prämiert, setzen dramaturgische und technische Maßstäbe. In "Unser blauer Planet" erzählte man Anfang des letzten Jahrzehnts in faszinierenden Bildern die Naturgeschichte der Meere, die zweite Staffel läuft ab heute 20:15 Uhr in der ARD.

Bereits im Januar 2017 begann Marcus Behrens von Kalypso Media Mobile mit den Hamburger Indie-Entwicklern Tiny Roar an der Idee eines Quiz für die BBC zu basteln, wie uns Maurice Hagelstein, Mitgründer und Game Designer von Tiny Roar erzählt. Die Hamburger Spielemacher fragten sich, wie ein Quiz-Titel aus der Fülle an verfügbaren Apps hervorstechen könnte, und was die Spieler eigentlich von einem Smartphone-Quiz erwarten würden. "So formte sich dann sehr schnell in unseren Köpfen das Bild einer losen Kampagne, in welcher der Spieler für die BBC um die Welt reist und durch sein Wissen fantastische Schnappschüsse von Tieren sammeln muss", erzählt Hagelstein. Kalypso und die BBC fanden die Idee gut und knapp zwölf Monate harter Arbeit folgten, die nun zum Start des herrlich präsentierten und wunderbar spielbaren BBC Earth Quiz (für iOS und Android) führten.

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Das "Offiziell" im Titel steht nicht nur für beifälliges Kopfnicken der BBC-Verantwortlichen, sondern auch für jede Menge Material aus den beiden "Unser blauer Planet"-Staffeln, das Eingang in die App gefunden hat. Auf seinem mit tausenden Quizfragen gepflasterten Weg um die Welt (die im Wettbewerb mit Facebook-Freunden oder zufälligen Gegnern beantwortet werden müssen) schaltet der Spieler über 200 oft spektakuläre Fotografien aus den Dokumentationen frei. "Unser Quiz hebt sich durch Ästhetik und die Langzeitmotivation ab", fasst Hagelstein die besondere Qualität der App zusammen. "Zudem die Tatsache, dass wir den Spieler auf eine Reise schicken und eine Geschichte erzählen", wie Marcus Behrens im Gespräch mit uns hinzufügt.

Nach gut zwei Wochen am Markt ist man in der Ruhrstraße in Hamburg Altona recht glücklich mit dem Feedback auf das BBC Earth Quiz. "Wir sind unglaublich dankbar für das ganze positive und konstruktive Feedback", freut sich Maurice Hagelstein und verspricht: "Das Feuer heben wir uns trotzdem noch auf und je nachdem, wie das Spiel die nächsten Wochen und Monaten performt, haben wir bereits ein paar sehr, sehr coole Ideen, wie es weitergehen kann." Was die Performance anbelangt, ist Marcus Behrens zwar angetan ("Die App wurde in den wesentlichen Märkten bereits gefeatured"), gibt aber nicht zuletzt wegen des erst heute stattfindenden Deutschlandstarts der Serie zu bedenken: "Wir sind noch am Anfang unserer Marketingaktivitäten. Wir haben langfristig also noch Luft nach oben." Wir drücken Tiny Roar und Kalypso Media Mobile auf jeden Fall kräftig die Daumen für ihre Reise um den blauen Planeten.

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Photo: Selim Sudheimer

Games Internship: Insights into Hamburg's Game Studio

We accompanied the 20 students participating in this year's 3-week school internship and saw what they had already learned and worked on during the past weeks. This time we stopped by at their first day at Deep Silver FISHLABS and got a great lesson on game design.

Guides to the Games Industry: Interview with Christopher Dring from GamesIndustry.biz

Games business outlets: They are our guides to the business but barely guided to. Well, not anymore! In a short article series, we will be your guide to the real guides of the games industry, portraying some of the major B2B outlets that are essential readings in the industry. First up, GamesIndustry.biz and Christopher Dring, Head of Games B2B.

Queer Games Bundle 2022 - our Top 5

Pride Month 2022 is almost over and so is the sale period for Queer Games Bundle 2022 on itch.io. After a successful premiere in 2021, the Queer Games Bundle once again presents lots and lots of games by queer game makers, aiming to support queer creators and celebrate the diversity of their games. We had a look into the bundle and share a few of our favorites from it here!

Three Questions to: RetroBrain R&D - Working on the Intersection between Gaming and Eldercare

The Hamburg-based company RetroBrain R&D is exploring the fascinating cross-section of an easy-to-use game console for the elder generation that has not come into touch with video games so often yet, while also functioning as a medical device that increases their physical and mental fitness.

Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

New Feature: The Company Index

We've got a new feature on our website: The company index, listing over 200 companies from Hamburg's vast games industry landscape - check it out!

Pride and diversity: Links, tips and resources

Diversity has become a central topic for the games industry and information, attention and networking are important in this context. On the occasion of Pride Month, we collect events, resources and organizations that can be interesting for LGBTQ+ game developers, employers or allies to start digging deeper into the topic.

Games Lift: Good for you?

If things go well here, we like to keep them going. That is certainly the plan with our Games Lift Incubator. After two successful runs, preparations for the third are well underway. We are still open for teams with a strong vision and ambitious goals. But there’s only a few days left.

Three Questions to: Explorlings - makers of the child-friendly game "Sheeplings"

The Hamburg-based studio Explorlings has a special mission: developing apps for a responsible and gentle introduction of children to the world of digital devices. Lately, they released their first game "Sheeplings" - we took the opportunity to ask Bernhard Mies, CEO and founder of Explorlings a few questions.

Celebrating Pride Month

Gamecity Hamburg celebrates Pride Month June with positive examples of LGBTQ+ related games, a new Gamecity Impulse talk and more.

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

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