More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

"REPTRAILS - Save the FRD" - Interview with developer Torsten Fock-Herde

We talked with kabuff.co developer Torsten Fock-Herde about their upcoming game REPTRAILS - Save the FRD and the ongoing crowdfunding project.

"REPTRAILS - Save the Federal Republic of Germany" is a single-player simulation game, a project of the Hamburg-based Indie game studio kabuff.co.

The player enters the role of an agent of the "New World Order" or reptiloids, who controls the world population with the help of chemtrails, cell phone masts, media manipulation, and other logics of known conspiracy theories. These well-known conspiracy theories are intended to be playfully analyzed and debunked.

Three questions for kabuff.co founder Torsten Fock-Herde

REPTRAILS-Team: Torsten Fock-Herde and Jasmin

1. How did you get the idea for REPTRAILS?

REPTRAILS was originally just a fixed idea that came to my mind in June 2017 in a mixture of despair and anger. Even then, there were many groups spreading conspiracy ideologies and their opponents. Since it is very exhausting to deal with these myths, many people try to compensate for this with some sense of humor. Out of this motivation the prototype was created, in which you could send airplanes around and had to cover a certain area with chemtrails to fulfill the mission. Then the idea disappeared in the drawer again due to lack of concept and time. The corona crisis and the budding conspiracy myths led me to go about it the right way and bring my daughter on board.

2. Which game mechanisms do you use and what is your motivation for the player behind it?

The game mechanics follow the classic RTS principle, the Rock / Paper / Scissors approach. The motivation of the player is enhanced by the impression of being in control and spreading out on the world map. In different territories, different strategies lead to success, and the player should have fun exploring these strategies. At the same time, the game should not become too fragmented, so that it remains easy to access - after all, we also want to open up new target groups for fact-checkers.

Gameplay REPTRAILS

3. You have decided to finance the game through crowdfunding - what are your goals?

The decision to use crowdfunding was easy for us because our crowd anticipated this decision. After we were unable to achieve prototype funding due to the short preparation time, the community quickly signaled to us that they would support us in crowdfunding with all possible means. We took them at their word and were not disappointed. The goal is of course clear: we want world domination. And release the game in May (2021) in the Early Access Model on Steam.

It is planned to release the game for PC and Android.

The Crowdfunding for REPTRAILS will run until September 14 on Startnext: https://www.startnext.com/reptrails

Find out more about REPTRAILS in this video:

https://youtu.be/G6W5fgWr1a0

News

Photo: Selim Sudheimer

Games Internship: Insights into Hamburg's Game Studio

We accompanied the 20 students participating in this year's 3-week school internship and saw what they had already learned and worked on during the past weeks. This time we stopped by at their first day at Deep Silver FISHLABS and got a great lesson on game design.

Guides to the Games Industry: Interview with Christopher Dring from GamesIndustry.biz

Games business outlets: They are our guides to the business but barely guided to. Well, not anymore! In a short article series, we will be your guide to the real guides of the games industry, portraying some of the major B2B outlets that are essential readings in the industry. First up, GamesIndustry.biz and Christopher Dring, Head of Games B2B.

Queer Games Bundle 2022 - our Top 5

Pride Month 2022 is almost over and so is the sale period for Queer Games Bundle 2022 on itch.io. After a successful premiere in 2021, the Queer Games Bundle once again presents lots and lots of games by queer game makers, aiming to support queer creators and celebrate the diversity of their games. We had a look into the bundle and share a few of our favorites from it here!

Three Questions to: RetroBrain R&D - Working on the Intersection between Gaming and Eldercare

The Hamburg-based company RetroBrain R&D is exploring the fascinating cross-section of an easy-to-use game console for the elder generation that has not come into touch with video games so often yet, while also functioning as a medical device that increases their physical and mental fitness.

Games Influencers From Hamburg You Should Know In 2022 - Influencer Guide Pt. 1

Influencers can be an enormous help for developers and gaming startups. With their help, you can put your game on the map and reach an even wider audience. But first, one must get to know the local influencer landscape so let’s have a look at five of the most successful games influencers from Hamburg.

New Feature: The Company Index

We've got a new feature on our website: The company index, listing over 200 companies from Hamburg's vast games industry landscape - check it out!

Pride and diversity: Links, tips and resources

Diversity has become a central topic for the games industry and information, attention and networking are important in this context. On the occasion of Pride Month, we collect events, resources and organizations that can be interesting for LGBTQ+ game developers, employers or allies to start digging deeper into the topic.

Games Lift: Good for you?

If things go well here, we like to keep them going. That is certainly the plan with our Games Lift Incubator. After two successful runs, preparations for the third are well underway. We are still open for teams with a strong vision and ambitious goals. But there’s only a few days left.

Three Questions to: Explorlings - makers of the child-friendly game "Sheeplings"

The Hamburg-based studio Explorlings has a special mission: developing apps for a responsible and gentle introduction of children to the world of digital devices. Lately, they released their first game "Sheeplings" - we took the opportunity to ask Bernhard Mies, CEO and founder of Explorlings a few questions.

Celebrating Pride Month

Gamecity Hamburg celebrates Pride Month June with positive examples of LGBTQ+ related games, a new Gamecity Impulse talk and more.

Games Lift Incubator - The Alumni's Experiences

The Games Lift Incubator is going into the third edition in 2022 already, so we took the opportunity to ask three alumni of the past two years about their experience with the program. These are three very different projects so we were especially curious about their impressions. You can currently apply to the 2022 edition of the Games Lift Incubator until June 14. We hope these reports on the Incubator will help you with your decision to apply.   

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

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