More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft
  • METACORE

METACORE

By Team Metacore

Games Lift 2022

METACORE is a co-op shooter where you and up to three other team members will fight your way through ruined desert temples on a hostile planet. Use your high-tech equipment effectively to eliminate the mechanical guardians with spectacular combo effects. Upgrade your equipment with advanced artifacts and reach the heart of the planet.

Deep in the desert temples there is much to explore and great dangers lie in wait
Deep in the desert temples there is much to explore and great dangers lie in wait

About the Game 

While exploring the monumental ruins, players will encounter heavy resistance. The planets newly awakened defense system sends out hordes of mechanical guardians to eliminate the intruders. In order to face this superiority, players in METACORE have to resort to highly advanced gadgets and cores in addition to more conventional sci-fi weapons.

The gadgets are already effective on their own, for example, to hurl enemies through the air, put them in slow motion or overload them. But only when a team combines multiple gadgets, they will trigger powerful combo effects that can take out entire groups of enemies at once. This leads to rewarding team play and creates unique moments and explosive gameplay.

By distributing the different gadgets to the team members and otherwise freely composing the equipment, METACORE moves away from the traditional class system and offers each person in the team the possibility to find their own playstyle and suitable role in the team.

An enemy is overloaded by a gadget effect
An enemy is overloaded by a gadget effect

The Team 

Team Metacore was formed in 2021 by four students of HAW to work on the shared vision of an action-packed co-op shooter. Their motto: maximize cooperative gameplay!

Sarah Inés Roeder (Concept Art & 3D Modeling), Maximilian Götz (Lead Programming), Rody Nawezi (Programming & VFX), Leonhard Gläser (3D Modeling & Level Design)

An overloaded enemy explodes
An overloaded enemy explodes
If an enemy is shocked, this is transferred to surrounding enemies
If an enemy is shocked, this is transferred to surrounding enemies
A shocked enemy with a destroyed shield is fired upon
A shocked enemy with a destroyed shield is fired upon
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