More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Gamecity Impulse: next event will focus on building gaming communities

In our online event series "Gamecity Impulse" Gamecity presents talks and discussions about the topics of Equality, Diversity and Inclusion. In our third session Manuel Manhard will discuss how to build a respectful and caring gameing community.

This is a past event - ► Watch the recording here

Competition, rage, toxicity, and memes might seem more typical of gaming communities than kindness and mutual respect. However, several Community Managers recently focused on fostering comfort and positivity among their players - and they have been convincingly successful! Let's explore the diverse challenges and approaches of building friendly, helpful and accepting communities: for a better gaming experience, and even enhanced welfare beyond that.

Manuel Manhard from the initiative “Keinen Pixel den Faschisten" will share his insight and thoughts in his talk titled “Gaming Communities: Competetive and Caring”. After the talk there will be time for a Q&A round and open discussion of the topic. The talk is the third session in our online event series Gamecity Impulse. In this series Gamecity Hamburg presents talks and discussions about the topics of Equality, Diversity and Inclusion with regard to games, the games industry and gaming culture.

Why did we start the Gamecity Impulse online event series?

Gamers are diverse: About 2,2 billion people around the world play video games, coming from a multitude of ethnic and religious backgrounds, nationalities, genders and sexual identities, abilities, age and language groups. The communities that form around games and the teams that make the makes aren't always as diverse. This has already sparked a host of discussions throughout the games industry and community. 

Also, for the games industry, diversity is not exclusively a question of social responsibility. Drawing from different experiences and perspectives is especially useful in the production of cultural and creative products like video games and makes teams more productive and innovative. In a job market that is as heavily marked by a shortage in skilled professionals as IT-related fields are, it’s crucial for organizations to take a credible stance to provide diverse and discrimination-free work environments to successfully compete in the “war for talent”.

The German games industry has started to address the topic of diversity in different ways, by starting the joint declaration “Hier spielt Vielfalt”, as well as engaging in projects, discussions, and initiatives as individual companies, associations and people.

As Gamecity Hamburg, we want to contribute to the important discourse by hosting talks and panel discussions on diversity-related topics in different fields of the games industry and gaming culture in our new digital event series “Gamecity Impulse” throughout 2021. We hope to help raise awareness, start discussions, provide for thought as well as offer industry insights on ways to improve equality, diversity and inclusion.

News

Prototype Funding 2022: 398,000 euros for six projects from Hamburg

In the 2022 funding round of the Gamecity Hamburg Prototype Funding program the awarding committee decided to fund six prototypes for digital games by Hamburg-based devs and studios with a total of 398,000 euros. Congratulations to all recipients - we are already excited to see all projects grow and take up speed!

Games Lift Insights with Cassia Curran on May 24

Join our Games Lift Team and Cassia Curran, Founder and Strategic Advisor at Curran Games Agency, for insights into our Games Lift Incubator program and a workshop about games market analysis for indies on May 24 at 4:30 pm. The event will be held online and in English.

Apply now for Games Lift 2022

From May 9 to June 14, you can apply for our Games Lift Incubator 2022! Take the chance to bring your game ideas and concepts for digital games to the next level!

Successful premiere of Pitch Level Up

At our first new event format "Pitch Level Up" more than 80 participants got some valuable insights and tips from our industry experts on pitching and on optimizing their pitch decks in talks and 1:1 feedback sessions at the Hamburger Ding.

Three Questions to: Unechte Sachen

Unechte Sachen are a young team that met while studying in Darmstadt. Now they are in Hamburg working hard on their VR project "Puppet Play", in which you can create your own little movies and let your imagination run wild. We had the opportunity to do a quick three-question interview with Lukas Hort of Unechte Sachen.

Hamburg-based applike group receives 100 million euros investment

The Hamburg-based company-builder applike receives a major investment from shareholder Bertelsmann. Applike focusses on the mobile app value chain and is, among others, the parent company of the hyper casual studio Sunday.

Road to gamescom 2022: Apply until May 17!

For this year's hybrid gamescom, Gamecity Hamburg once again starts its Road to gamescom program: We offer up to 6 physical and online booth packages at the Indie Arena Booth at gamescom for Hamburg-based studios, publishers, teams, and devs. Apply until May 17!

Bring your Pitch to the Next Level!

Pitching is an integral part of game development - whether you're looking for a publisher, funding or other support for your project! This is why we're launching our new event, the "Pitch Level Up", to help you make the best of your pitch. Join us on May 3 to get expert feedback on your deck and learn more about the art of pitching.

Deep Silver FISHLABS win "Best German Game" Award

The Best German Game comes from Hamburg: Congratulations to Deep Silver FISHLABS for winning the Deutscher Computerspielpreis (German Video Game Award) in the category "Best German Game" for their dark space-shooter "CHORUS" released in December 2021.

Recap: Portfolio Slam #4: Game Art

What an evening! On March 29, three up-and-coming Game Artists presented their portfolios on stage at the Portoflio Slam #4: Game Art. Read our short recap of the event and see a few photos here.

Three Questions to: Octofox Games

The team of Octofox Games consists of five former students of the Games Master at HAW Hamburg who have been working together for a couple of years already. They were among the first teams to receive 80,000 euros through the Prototype Funding Program and have since worked on a prototype for their couch-coop game "Wild Woods". We asked them about their experience.

Hamburg's games industry offers 3-week school internship

On the initiative of the industry association game Hamburg, three games companies are offering a comprehensive three-week internship program for 20 9th grade students at Hamburg schools at the end of June. Applications are possible until April 29!

More News
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