More initiatives of the Hamburg Kreativ Gesellschaft
More initiatives of the Hamburg Kreativ Gesellschaft

Road to Polaris - five Hamburg indies at the convention

Polaris Convention is approaching - 3 days with numerous key players and artists from gaming, e-sports, cosplay, and content creation from October 28 -30. Through our Road to Polaris program, we present five indie developer teams and their games at our joint Gamecity Hamburg Booth and enable them to be part of the Polaris.

At the new community convention Polaris, indie games will be part of the line up of over 250 exhibitors, next to a fully packed program with content creators, international e-sports teams, cosplayers and more. We are happy to finally anounce the five terrific indie game developers, who will be at our Gamecity booth with their games:

OneManOnMars - Leif's Adventure: Netherworld Hero

Leif is facing many dangers with his ghost friend in many handdrawn leves. | Screenshot from Leif's Adventure: Netherworld Hero

In this couch co-op 2D action-adventure game about friendship and teamwork, you can play the hero Leif and his ghost friend alone or with a friend and prove that team spirit can overcome all obstacles.

Impawsible Games - Jonah Weingarten's Ninja Brigade

One of the many different levels, that the player will encounter in the game | Screenshot from Ninja Brigade

In Ninja Brigade, you're drawn though an arcade station into the game world set in feudal Japan, having to face vicious hordes of enemies in this Metroidvania 2D platformer. Finish the game to return to your world.

Beardshaker Games - Soulitaire

Do you dare to play Soulitaire for your friends and costumers? | Key art for Soulitaire

In this 2D-drawn cozy story game, you'll take a look into the future of your guests using the card game Solitaire. Your decisions affect the lives of your friends and guests, so choose wisely!

Curvature Games - The Amusement

Title screen of the upcoming VR adventure "The Amusement".

In this narrative VR adventure, you'll uncover the story of an abandoned amusement park in the 1920s. With a new VR locomotion technique by Curvature Games, you'll experience a vast virtual world with a room-scale VR setup.

Radioactive Dreams - Turbo Shell

Can you beat all of the levels in Turbo Shell? | Screenshot from the demo

Hold on tight because in this fast-paced sci-fi 2D platformer you play an egg with a unique movement mechanic. Instead of running, you pull and push your way through the levels with a special beam and overcome dangerous obstacles.

You are welcome to play all of these games at our Gamecity Hamburg booth, talk to the indie developers onsite and find out how indie games made in Hamburg are created. 

More to discover at the Gamecity Booth

Also, the PLAY Creative Gaming Festival will present itself at the Gamecity Hamburg booth. The festival celebrates gaming culture right after the Polaris in uptown Hamburg, from October 31 to November 6. Drop by to learn more about what awaits you at this next gaming event highlight in Hamburg.

Of course, the Gamecity Hamburg team will also be at the booth. Come over, have a chat and ask us all you want to know about the games industry in Hamburg and our support programs. Additionally, we will offer career info sessions for young people who want to start out in the games industry, every day of the Polaris Convention from 2 to 3 pm. More info on this will follow soon.

About the "Road to" support program

Gamecity Hamburg’s "Road to" programs are designed to give game developers and independent game companies from Hamburg access to national and international events where they can present their projects, make new business contacts and close deals. Gamecity Hamburg arranges delegation packages with organizers of various industry events and offers these to Hamburg games companies for free participation. We have compiled more information on "Road to" here on our website.

About the Polaris

Polaris is Hamburg's new community convention around gaming, e-sports, Asian pop culture, art, and food from October 28-30. On more than 20,000 m2 in the Hamburg Messe it will feature stage shows, tournaments, workshops, cosplay, an exhibition with over 250 exhibitors, and more. Many game developers and publishers, including Nintendo, Daedalic Entertainment, as well as indie studios, and a diverse range of content creators, like Papaplatte, PietSmiet, Ninotaku, Farbenfuchs, and more, will be joining the fully packed three-day program on October 28-30. 

More News

Recap: Games Compass 2022

On November 23, InnoGames and Gamecity Hamburg invited decision makers from the games and digital industries of Hamburg and beyond to their jointly organized, exclusive networking event Games Compass.

Road to Hamburg Games Conference 2023: Apply until January 30

For this year's Hamburg Games Conference, Gamecity Hamburg once again opens its Road to program: We offer a number of physical showcasing spot packages for Hamburg-based studios, publishers, teams, and devs. Apply until January 30!

Hamburg Games Conference: Focusing on the topic “Invest in Games” on March 1-2, 2023

The Hamburg Games Conference will return as an on-site event in a new location in Hamburg. The conference theme "Invest in Games" will shed light on current and future developments in the international games industry.

Games Lift: Team Marty aim outside the box

The heroine may seem young and hot-headed, but there is an experienced team standing behind her: Babsi Bullet is an action-packed puzzle platformer for touchscreens. Team Marty are pouring their hearts into the game – and real craftsmanship.

Games Lift: Team ACAS get along with nuts and sledgehammers

Few games look as disarming from a distance: About Cannons & Sparrows is a metroidvania that starts with a small cannon hatching from an inconspicuous egg. The seasoned animation pros of Team ACAS may not have a finished game yet, but they do have a strong vision.

Three Questions to: Soapbox Interactive, working on "Rocket Science GONE WRONG"

Soapbox Interactive aim high: With support of the Gamecity Hamburg Prototype Funding, they have not only been working on a multiplayer first-person shooter with new game mechanics - they are even developing their very own game engine. Now, the team is celebrating its next funding success: They have been accepted into IFB Hamburg’s "InnoRampUp" program, aimed at particularly innovative start-ups from Hamburg.

From Prototype Funding to a Publishing Deal: Tiny Roar and Daedalic Entertainment partner up for Wanderful

A partnership forged in Hamburg: after receiving 80,000 € in prototype funding for their cozy worldbuilder (then called HEXAGONE) from Gamecity Hamburg, Tiny Roar just announced the game will now go by the name Wanderful and is being published by Daedalic Entertainment! An early build also premiered at the new Polaris convention on the last weekend of October. Here's all you need to know about this upcoming indie darling from Hamburg.

Games Lift: Elin Meinecke on sowing diversity

One person is behind farming sim RPG Evergreen Garden: Elin Meinecke is solely responsible for the art and game design of her project. She brings a degree in illustration to her work in the incubator – and inspiration from her garden.

Recap: Road to Polaris 2022

The Polaris Convention, Hamburg's new community convention centered around gaming, e-sports, and Asian pop-culture, attracted around 10,000 visitors to the Hamburg exhibition halls for its first edition from October 28 to 30. Gamecity Hamburg participated with a joint booth, where we featured five indie developers from Hamburg though our Road to Polaris program, presenting their game projects to a broad audience.

Three Questions to: rose-engine - Makers of the Sci-Fi Horror Hit SIGNALIS

Yuri Stern and Barbara Wittmann have been creating games together for 8 years now, on October 27 their Hamburg-based studio rose-engine is releasing their latest game SIGNALIS. Published by Humble Games, this dark Sci-Fi horror game with its retro optic has already stirred up quite a buzz in the international gaming press. We took this opportunity to ask them about collaborating for so many years and how the match with their publisher came to be.

Games Lift: Team Metacore is up for a challenge

Their hands are full. Their goals are big. But that is no reason to fret for Team Metacore. During our conversation, finding good answers comes to them as easily as sharing a laugh. The mood might make it into their project.

Games Lift: People make the Incubator

The Games Lift Incubator can only exist because many experts support it, teach and coach in it, and keep networking in it. Over 35 veterans from all areas of the games industry are with us. We have asked them why they are doing it and what keeps them coming back.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.